# Games

> Browse 491 repositories with project descriptions, upstream links, and license information.

Automatically discovered repository index, unreviewed. Stars, licenses and last-push times are collection-time snapshots.
Selection published: 2026-10-20 UTC

- HTML: <https://awesomerea.org/browse/game-analysis/>
- JSON: <https://awesomerea.org/browse/game-analysis/index.json>
- 简体中文: <https://awesomerea.org/zh/browse/game-analysis/index.md>

- [HIllya51/LunaTranslator](https://github.com/HIllya51/LunaTranslator): 13,757 stars · GPL-3.0 · last push 2026-10 · Visual Novel Translator
- [baldurk/renderdoc](https://github.com/baldurk/renderdoc): 11,193 stars · MIT · last push 2026-10 · RenderDoc is a stand-alone graphics debugging tool.
- [Perfare/Il2CppDumper](https://github.com/Perfare/Il2CppDumper): 9,513 stars · MIT · last push 2024-08 · Unity il2cpp reverse engineer
- [BepInEx/BepInEx](https://github.com/BepInEx/BepInEx): 8,845 stars · LGPL-2.1 · last push 2026-09 · Unity / XNA game patcher and plugin framework
- [AssetRipper/AssetRipper](https://github.com/AssetRipper/AssetRipper): 8,643 stars · GPL-3.0 · last push 2026-10 · GUI application to analyze game files
- [rehan-remade/universal-modder](https://github.com/rehan-remade/universal-modder): 7,939 stars · MIT · last push 2026-10 · Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
- [dsasmblr/game-hacking](https://github.com/dsasmblr/game-hacking): 5,609 stars · Unlicense · last push 2024-06 · Tutorials, tools, and more as related to reverse engineering video games.
- [GDRETools/gdsdecomp](https://github.com/GDRETools/gdsdecomp): 4,330 stars · MIT · last push 2026-10 · Godot reverse engineering tools
- [LavaGang/MelonLoader](https://github.com/LavaGang/MelonLoader): 4,258 stars · Apache-2.0 · last push 2026-10 · The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
- [danielkrupinski/Osiris](https://github.com/danielkrupinski/Osiris): 3,891 stars · MIT · last push 2026-10 · Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
- [ran-j/PS2Recomp](https://github.com/ran-j/PS2Recomp): 3,516 stars · GPL-3.0 · last push 2026-10 · Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
- [Perfare/Zygisk-Il2CppDumper](https://github.com/Perfare/Zygisk-Il2CppDumper): 3,343 stars · MIT · last push 2024-08 · Using Zygisk to dump il2cpp data at runtime
- [morkt/GARbro](https://github.com/morkt/GARbro): 3,328 stars · MIT · last push 2024-07 · Visual Novels resource browser
- [4sval/FModel](https://github.com/4sval/FModel): 3,258 stars · GPL-3.0 · last push 2026-10 · Unreal Engine Archives Explorer
- [djkaty/Il2CppInspector](https://github.com/djkaty/Il2CppInspector): 3,056 stars · AGPL-3.0 · last push 2022-05 · Powerful automated tool for reverse engineering Unity IL2CPP binaries
- [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL): 3,026 stars · MIT · last push 2026-09 · Work-in-progress tool to reverse unity's IL2CPP toolchain.
- [UE4SS-RE/RE-UE4SS](https://github.com/UE4SS-RE/RE-UE4SS): 3,011 stars · MIT · last push 2026-10 · Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
- [UnderminersTeam/UndertaleModTool](https://github.com/UnderminersTeam/UndertaleModTool): 2,081 stars · GPL-3.0 · last push 2026-09 · The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
- [vfsfitvnm/frida-il2cpp-bridge](https://github.com/vfsfitvnm/frida-il2cpp-bridge): 1,763 stars · MIT · last push 2026-09 · A Frida module to dump, trace or hijack any IL2CPP application at runtime, without needing the global-metadata.dat file
- [miscusi-peek/cheatengine-mcp-bridge](https://github.com/miscusi-peek/cheatengine-mcp-bridge): 1,645 stars · MIT · last push 2026-08 · Connect your favorite AI agents directly to Cheat Engine via MCP. Automate reverse engineering, pointer scanning, and memory analysis using natural language.
- [OpenDriver2/REDRIVER2](https://github.com/OpenDriver2/REDRIVER2): 1,404 stars · MIT · last push 2026-09 · Driver 2 Playstation game reverse engineering effort
- [Buckminsterfullerene02/UE-Modding-Tools](https://github.com/Buckminsterfullerene02/UE-Modding-Tools): 1,250 stars · last push 2026-08 · A databank of every UE modding tool & guide that have potential to be used across multiple UE games
- [dethrace-labs/dethrace](https://github.com/dethrace-labs/dethrace): 1,218 stars · GPL-3.0 · last push 2026-10 · Reverse engineering the 1997 game "Carmageddon"
- [Xeeynamo/sotn-decomp](https://github.com/Xeeynamo/sotn-decomp): 1,144 stars · AGPL-3.0 · last push 2026-10 · Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)
- [gorisanson/pikachu-volleyball](https://github.com/gorisanson/pikachu-volleyball): 1,089 stars · last push 2026-10 · Pikachu Volleyball reimplemented in JavaScript by reverse engineering the original game
- [focus-creative-games/hybridclr_unity](https://github.com/focus-creative-games/hybridclr_unity): 1,019 stars · MIT · last push 2026-10 · Unity package for HybridCLR
- [grumpycoders/pcsx-redux](https://github.com/grumpycoders/pcsx-redux): 1,014 stars · GPL-2.0 · last push 2026-10 · The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
- [shdecompilations/silent-hill-decomp](https://github.com/shdecompilations/silent-hill-decomp): 902 stars · last push 2026-10 · An in-progress decompilation of the 1.1 US release of Silent Hill on the PlayStation 1.
- [nmlgc/ReC98](https://github.com/nmlgc/ReC98): 875 stars · last push 2026-03 · The Touhou PC-98 Restoration Project
- [AxioDL/metaforce](https://github.com/AxioDL/metaforce): 808 stars · MIT · last push 2026-10 · A native reimplementation of the Metroid Prime engine
- [EstebanPdN/zelda-tmc-3ds](https://github.com/EstebanPdN/zelda-tmc-3ds): 757 stars · GPL-3.0 · last push 2026-10 · Native Nintendo 3DS port of The Legend of Zelda: The Minish Cap based on Project Picori
- [SAT-R/sa2](https://github.com/SAT-R/sa2): 678 stars · last push 2026-08 · A decompilation and port of Sonic Advance 1 & 2 - GameBoy Advance game's written in C
- [axhlzy/Il2CppHookScripts](https://github.com/axhlzy/Il2CppHookScripts): 664 stars · MIT · last push 2026-02 · Frida-based libil2cpp.so runtime parsing script
- [OpenRakis/Spice86](https://github.com/OpenRakis/Spice86): 662 stars · Apache-2.0 · last push 2026-10 · Reverse engineer and rewrite real mode DOS programs!
- [matt-kempster/m2c](https://github.com/matt-kempster/m2c): 658 stars · GPL-3.0 · last push 2026-09 · A decompiler targeting MIPS, PowerPC, ARM, and SuperH.
- [xenia-canary/game-patches](https://github.com/xenia-canary/game-patches): 619 stars · last push 2026-10 · Game patches for the Xenia emulator
- [GensokyoClub/th06](https://github.com/GensokyoClub/th06): 616 stars · CC0-1.0 · last push 2026-10 · Decompilation of 東方紅魔郷 ～ the Embodiment of Scarlet Devil (1.02h)
- [encounter/objdiff](https://github.com/encounter/objdiff): 586 stars · Apache-2.0 · last push 2026-09 · A local diffing tool for decompilation projects
- [jac3km4/redscript](https://github.com/jac3km4/redscript): 520 stars · MIT · last push 2026-06 · Compiler/decompiler toolkit for redscript
- [EliotVU/Unreal-Library](https://github.com/EliotVU/Unreal-Library): 490 stars · MIT · last push 2026-10 · Decompiler for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3
- [marsinator358/luajit-decompiler-v2](https://github.com/marsinator358/luajit-decompiler-v2): 487 stars · last push 2026-05 · LuaJIT bytecode decompiler
- [sneakyevil/IL2CPP_Resolver](https://github.com/sneakyevil/IL2CPP_Resolver): 475 stars · Unlicense · last push 2024-07 · A run-time API resolver for IL2CPP Unity.
- [TeamGDB/Yakumo](https://github.com/TeamGDB/Yakumo): 447 stars · MIT · last push 2026-10 · Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
- [AliveTeam/alive_reversing](https://github.com/AliveTeam/alive_reversing): 441 stars · last push 2026-09 · Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
- [LazyDuchess/OpenTS2](https://github.com/LazyDuchess/OpenTS2): 432 stars · MPL-2.0 · last push 2026-07 · Open source re-implementation of The Sims 2 in Unity
- [alexbatalov/fallout2-re](https://github.com/alexbatalov/fallout2-re): 411 stars · last push 2024-05 · Reverse engineered Fallout 2
- [CTR-tools/ctr-native](https://github.com/CTR-tools/ctr-native): 405 stars · GPL-3.0 · last push 2026-10 · A Crash Team Racing Decompilation Project
- [UE-Explorer/UE-Explorer](https://github.com/UE-Explorer/UE-Explorer): 371 stars · GPL-3.0 · last push 2026-08 · Decompiler and package explorer for Unreal Engine (.upk, .u) files.
- [ethteck/splat](https://github.com/ethteck/splat): 368 stars · MIT · last push 2026-10 · A binary splitting tool to assist with decompilation and modding projects
- [PrimeDecomp/prime](https://github.com/PrimeDecomp/prime): 367 stars · CC0-1.0 · last push 2026-10 · A matching decompilation of Metroid Prime
- [0xDC00/agent](https://github.com/0xDC00/agent): 357 stars · last push 2024-04 · Universal script based text hooker (powered by FRIDA).
- [adonis-singh/re4](https://github.com/adonis-singh/re4): 345 stars · last push 2026-10 · Resident Evil 4 (GameCube, G4BE08 debug build) — complete byte-identical decompilation to C/C++
- [DizTools/DiztinGUIsh](https://github.com/DizTools/DiztinGUIsh): 343 stars · GPL-3.0 · last push 2026-08 · A Super NES ROM Disassembler
- [xensik/gsc-tool](https://github.com/xensik/gsc-tool): 335 stars · GPL-3.0 · last push 2026-10 · A utility to compile & decompile IW engine game scripts.
- [snuri00/psp-web-recomp](https://github.com/snuri00/psp-web-recomp): 329 stars · MIT · last push 2026-10 · PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
- [mattcurrie/mgbdis](https://github.com/mattcurrie/mgbdis): 327 stars · MIT · last push 2026-07 · Game Boy ROM disassembler with RGBDS compatible output
- [SpeedBreakerProject/speedbreaker](https://github.com/SpeedBreakerProject/speedbreaker): 326 stars · GPL-3.0 · last push 2026-10 · Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
- [g0aty/SickoMenu](https://github.com/g0aty/SickoMenu): 316 stars · GPL-3.0 · last push 2026-10 · A powerful utility for Among Us designed to enrich your game experience with custom features!
- [encounter/decomp-toolkit](https://github.com/encounter/decomp-toolkit): 311 stars · Apache-2.0 · last push 2026-09 · A GameCube & Wii decompilation toolkit
- [kiraio-moe/USSR](https://github.com/kiraio-moe/USSR): 307 stars · GPL-3.0 · last push 2024-09 · Easily remove Unity splash screen & watermark.
- [Jadis0x/il2cpp-reverse-engineering-guide](https://github.com/Jadis0x/il2cpp-reverse-engineering-guide): 301 stars · MIT · last push 2026-07 · This guide provides illustrative examples demonstrating the usage of Il2cppInspector C++ scaffold.
- [TheOnlyZac/sly1](https://github.com/TheOnlyZac/sly1): 272 stars · CC0-1.0 · last push 2026-10 · Decompilation of Sly Cooper and the Thievius Raccoonus for PS2
- [IIIImmmyyy/frida-il2cppDumper](https://github.com/IIIImmmyyy/frida-il2cppDumper): 258 stars · last push 2025-02 · An enhanced Riru Il2cppDumper that dumps source-code information directly from memory (with NetEase Yidun support).
- [jkdansereau/goldeneye-pc-port](https://github.com/jkdansereau/goldeneye-pc-port): 255 stars · MIT · last push 2026-10 · GoldenEye 007 (N64, 1997) as a native PC game for Windows, Linux, Steam Deck and macOS. Built from the open decompilation, with widescreen, mouse and keyboard or controller, and split-screen. Not an emulator.
- [open-ead/sead](https://github.com/open-ead/sead): 252 stars · last push 2026-10 · Decompilation of sead: the standard C++ library for first-party Nintendo games
- [kylesmile1103/Learn-Frida](https://github.com/kylesmile1103/Learn-Frida): 249 stars · GPL-3.0 · last push 2021-01 · Modding Unity app with Frida tutorial.
- [pedro-javierf/NTRGhidra](https://github.com/pedro-javierf/NTRGhidra): 228 stars · Apache-2.0 · last push 2026-10 · A Nintendo DS binary loader for Ghidra
- [AITYunivers/NebulaFD](https://github.com/AITYunivers/NebulaFD): 226 stars · last push 2026-09 · A work in progress, reimagined decompiler for Clickteam Fusion.
- [dbalatoni13/nfsmw](https://github.com/dbalatoni13/nfsmw): 226 stars · CC0-1.0 · last push 2026-10 · WIP 1:1 Decompilation of multiple versions of NFS:MW
- [MetaMystia/MetaMystia](https://github.com/MetaMystia/MetaMystia): 204 stars · AGPL-3.0 · last push 2026-10 · A mod for Touhou Mystia's Izakaya.
- [parappadev/parappa2](https://github.com/parappadev/parappa2): 202 stars · last push 2026-09 · PaRappa the Rapper 2 (2001, PS2) decompilation
- [OpenGMK/GM8Decompiler](https://github.com/OpenGMK/GM8Decompiler): 201 stars · GPL-2.0 · last push 2024-02 · A decompiler for GameMaker 8.x executables
- [open-ribbon/open-ribbon](https://github.com/open-ribbon/open-ribbon): 188 stars · last push 2025-08 · vib-ribbon decompilation (PAL version)
- [ImaterialC/PriconneRe-TL](https://github.com/ImaterialC/PriconneRe-TL): 185 stars · MIT · last push 2026-10 · An English patch for Princess Connect! ReDive JP server 64bit IL2CPP version
- [Herringway/ebsrc](https://github.com/Herringway/ebsrc): 183 stars · last push 2026-10 · Source code recreation for the game Earthbound
- [DabDavis/perfect-dark-dabs-mod](https://github.com/DabDavis/perfect-dark-dabs-mod): 178 stars · MIT · last push 2026-10 · Perfect Dark PC port fork: jump, combat roll, melee combos, third person, 80 simulants, spectator camera, screenshots and video recording. Bring your own ROM.
- [alexbatalov/fallout1-re](https://github.com/alexbatalov/fallout1-re): 177 stars · last push 2023-01 · Reverse engineered Fallout
- [NoRain211/doaxvb-re](https://github.com/NoRain211/doaxvb-re): 167 stars · GPL-3.0 · last push 2026-10 · Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.
- [LittleBitUA/DPRecomp](https://github.com/LittleBitUA/DPRecomp): 162 stars · MIT · last push 2026-10 · Deadly Premonition (Xbox 360) native PC port by static recompilation - v2.0.14: native DirectX 12 renderer ready for testing (up to 4x internal resolution); 60 FPS, mouse look, keyboard driving, FSR 3, ISO installer, PAL + USA
- [backtrace-labs/backtrace-unity](https://github.com/backtrace-labs/backtrace-unity): 157 stars · last push 2026-10 · First-class error reporting for the Unity game engine.
- [ethanedits/Apex-Legends-SDK](https://github.com/ethanedits/Apex-Legends-SDK): 157 stars · last push 2022-01 · Open Source Cheat for Apex Legends, designed for ease of use. Made to understand reversing of Apex Legends and respawn's modified source engine as well as their Easy Anti Cheat Implementation.
- [Dyotson/ForzaHorizon1-ReImagined](https://github.com/Dyotson/ForzaHorizon1-ReImagined): 151 stars · MIT · last push 2026-10 · Forza Horizon (Xbox 360) natively on PC, rebuilt around the modern Horizon experience: shared online free roam, leaderboards and rivals, 120/144 fps, and a self-hostable online server.
- [KobaltBlu/KotOR.js](https://github.com/KobaltBlu/KotOR.js): 149 stars · GPL-3.0 · last push 2026-09 · A remake of the Odyssey Game Engine that powered KotOR I & II written in JavaScript
- [repnz/ReversingMinesweeper](https://github.com/repnz/ReversingMinesweeper): 146 stars · last push 2019-06 · Reverse Engineering Minesweeper: Reconstruct Minesweeper Source Code
- [xmoezzz/rfvp](https://github.com/xmoezzz/rfvp): 146 stars · MPL-2.0 · last push 2026-10 · A Non-Official Rust cross-platform implementation of the FVP engine & IDE
- [centollOS/SwitchWakerHD](https://github.com/centollOS/SwitchWakerHD): 139 stars · MPL-2.0 · last push 2026-10 · Wind Waker HD (Wii U) static recompilation for Nintendo Switch, deko3d renderer. Requires your own game dump.
- [krystalgamer/spidey-decomp](https://github.com/krystalgamer/spidey-decomp): 138 stars · last push 2026-10 · Decompilation of Neversoft's Spider-Man game (PC PORT)
- [murkantor/Project-Midas](https://github.com/murkantor/Project-Midas): 138 stars · last push 2026-10 · PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- [Unchiga/YuGiOhForbiddenMemoriesRecomp](https://github.com/Unchiga/YuGiOhForbiddenMemoriesRecomp): 137 stars · last push 2026-09 · Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) into a native executable - with a live duel-rank meter, a fusion assistant, adjustable card drops and a cheat menu. Bring your own disc.
- [2003scape/rsc-c](https://github.com/2003scape/rsc-c): 135 stars · AGPL-3.0 · last push 2026-07 · 🍫 runescape classic client ported to C
- [opentestdriveunlimited/OpenTestDriveUnlimited](https://github.com/opentestdriveunlimited/OpenTestDriveUnlimited): 135 stars · last push 2026-10 · Open source port of Test Drive Unlimited (2006)
- [kotcrab/ghidra-allegrex](https://github.com/kotcrab/ghidra-allegrex): 132 stars · Apache-2.0 · last push 2026-08 · Ghidra processor module adding support for the Allegrex CPU (PSP)
- [IroniaTheMaster/Descrypt-global-metadata.dat](https://github.com/IroniaTheMaster/Descrypt-global-metadata.dat): 129 stars · last push 2024-03 · How do you decrypt global-metadata.dat from a Unity game?
- [Fantaskink/SOTC](https://github.com/Fantaskink/SOTC): 125 stars · MIT · last push 2026-03 · An in-progress decompilation of the preview version of Shadow of the Colossus on the PlayStation 2
- [chrissotraidis/projectreach](https://github.com/chrissotraidis/projectreach): 124 stars · last push 2026-10 · Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.
- [spacefarergames/AloneInTheDarkReHaunted](https://github.com/spacefarergames/AloneInTheDarkReHaunted): 119 stars · GPL-2.0 · last push 2026-08 · A heavily enhanced port and dynamic recomp of Alone In The Dark 1, with Textured Models, HD-4K background replacements, QOL improvements, controller support and so much more.
- [djkaty/Il2CppInspectorPlugins](https://github.com/djkaty/Il2CppInspectorPlugins): 116 stars · AGPL-3.0 · last push 2024-01 · The official repository of plugins for Il2CppInspector
- [N0zoM1z0/th08](https://github.com/N0zoM1z0/th08): 114 stars · MIT · last push 2026-10 · Source reconstruction of Touhou Eiyashou ~ Imperishable Night 1.00d.
- [DeftSolutions-dev/IL2CPP-Dumper](https://github.com/DeftSolutions-dev/IL2CPP-Dumper): 112 stars · MIT · last push 2026-04 · Unity IL2CPP dumper (27–29). Classes, fields, methods dump to C# and LLM-friendly text. Created for Arknights: Endfield.
- [EZFNDEV/UEDumper](https://github.com/EZFNDEV/UEDumper): 112 stars · AGPL-3.0 · last push 2022-07 · This can probably automatically dump the SDK for any Unreal Engine Game (Educational Purpose Only)
- [Kimjio/umamusume-localify](https://github.com/Kimjio/umamusume-localify): 111 stars · MIT · last push 2026-10 · Localize and enhance the Umamusume Windows client.
- [AeonLucid/frida-il2cpp](https://github.com/AeonLucid/frida-il2cpp): 109 stars · last push 2020-09 · An helper library for those that want to play around with Unity il2cpp games.
- [JackandBeans/Snap64Recomp](https://github.com/JackandBeans/Snap64Recomp): 109 stars · GPL-3.0 · last push 2026-10 · Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.
- [ExtraJuiceMan/ChristWareAmongUs](https://github.com/ExtraJuiceMan/ChristWareAmongUs): 105 stars · MIT · last push 2020-09 · A cheat for the recently popular fad game Among Us
- [mukaschultze/grand-theft-auto-for-unity](https://github.com/mukaschultze/grand-theft-auto-for-unity): 105 stars · last push 2025-05 · Grand Theft Auto map loader for Unity Engine
- [Yharnam-Hunters/Paleblood](https://github.com/Yharnam-Hunters/Paleblood): 104 stars · GPL-2.0 · last push 2026-10 · A decompilation of Bloodborne (CUSA03173 v1.09) with its own runtime: the game's code rewritten as readable C++, one verified function at a time. The game doesn't run on it yet; 21 functions verified. No game files included.
- [yannicksuter/smstrikers-decomp](https://github.com/yannicksuter/smstrikers-decomp): 102 stars · last push 2026-09 · Decompilation of Super Mario Strikers
- [EquiFox/MInjector](https://github.com/EquiFox/MInjector): 95 stars · last push 2017-11 · Mono Framework Injector (C#) using MInject Library
- [GrahamBest/dll_hook-rs](https://github.com/GrahamBest/dll_hook-rs): 95 stars · MIT · last push 2023-04 · Rust code to show how hooking in rust with a dll works.
- [ridpath/gamehacking-cheatsheet](https://github.com/ridpath/gamehacking-cheatsheet): 95 stars · MIT · last push 2026-01 · Comprehensive Game Hacking Cheat Sheet for security researchers, reverse engineers, and CTF participants. Covers memory analysis, anti-cheat evasion, exploit development, and game engine reverse engineering for authorized security testing and educational purposes
- [bigmak94/GalaxyQuest](https://github.com/bigmak94/GalaxyQuest): 94 stars · Unlicense · last push 2026-10 · GalaxyQuest: Super Mario Galaxy in VR on Meta Quest 3, a native port built on the Petari decompilation. Bring your own game files. 100% made by AI (Claude Opus 5.5 in Claude Code).
- [Yokimitsuro/khdays-decomp](https://github.com/Yokimitsuro/khdays-decomp): 90 stars · CC0-1.0 · last push 2026-10 · Complete matching decompilation of Kingdom Hearts 358/2 Days (Nintendo DS), byte-identical to the game.
- [alexbatalov/iwd2-re](https://github.com/alexbatalov/iwd2-re): 89 stars · last push 2024-01 · Reverse engineered Icewind Dale 2
- [Taiga74164/UnityModTemplate](https://github.com/Taiga74164/UnityModTemplate): 89 stars · last push 2025-10 · Project discontinued due to cease and desist from NEXON
- [trumank/patternsleuth](https://github.com/trumank/patternsleuth): 89 stars · last push 2026-09 · Unreal Engine address scanner and test suite
- [Toxocious/Aetherim](https://github.com/Toxocious/Aetherim): 88 stars · GPL-3.0 · last push 2025-11 · A C++ library for accessing Unity's IL2CPP classes, methods, and fields during run-time.
- [encounter/dtk-template](https://github.com/encounter/dtk-template): 86 stars · CC0-1.0 · last push 2026-04 · Project template for decomp-toolkit
- [ChrisNonyminus/mml1](https://github.com/ChrisNonyminus/mml1): 85 stars · last push 2023-07 · WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.
- [KIexster/god-of-war-recomp](https://github.com/KIexster/god-of-war-recomp): 85 stars · GPL-3.0 · last push 2026-10 · Native PC port of God of War (PS2) via static recompilation with PS2Recomp
- [wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp](https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp): 85 stars · last push 2026-10 · Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case Zero, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.
- [phikill/RE_PUBG_LITE](https://github.com/phikill/RE_PUBG_LITE): 80 stars · last push 2026-10 · PUBG LITE game reverse engineering
- [BlackLineInteractive/Driveclub-Port](https://github.com/BlackLineInteractive/Driveclub-Port): 79 stars · GPL-2.0 · last push 2026-10 · Driveclub PS4 PC Port
- [faligame/lost-odyssey-hd-remaster](https://github.com/faligame/lost-odyssey-hd-remaster): 78 stars · last push 2026-10 · Lost Odyssey HD Remaster: a native PC build of Lost Odyssey (Xbox 360) via static recompilation. 720p to 4K with an exact interface, 60 fps, Direct3D 12 and Vulkan, texture replacement. Not an emulator. Work in progress.
- [kirklandsig/halo2-decompiled](https://github.com/kirklandsig/halo2-decompiled): 73 stars · CC0-1.0 · last push 2026-10 · Halo 2 decompilation (decomp) for the original Xbox: a matching decompilation of the retail game into C/C++ source, rebuilt byte for byte, toward native PC, Linux and handheld ports. Contributors welcome. Source only; bring your own disc.
- [AlembicOrg/UniResolver](https://github.com/AlembicOrg/UniResolver): 72 stars · GPL-3.0 · last push 2026-08 · A lightweight Unity game plugin development framework designed for an excellent developer experience.
- [nikolaygorb/ArmyOfTwoRecomp](https://github.com/nikolaygorb/ArmyOfTwoRecomp): 70 stars · MIT · last push 2026-10 · Army of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDK
- [moleworld-dev/MoleWorld-5.5.0-touchHLE-offline](https://github.com/moleworld-dev/MoleWorld-5.5.0-touchHLE-offline): 69 stars · MPL-2.0 · last push 2026-10 · An offline touchHLE port of "摩尔庄园" Mobile/Deluxe 5.5.0 with a built-in trainer, plus reverse-engineering research on versions 1.1.5, 2.4.3, 5.4.0, and 5.5.0. Revives this old 2D simulation-management game offline after its shutdown and delisting in 2015.
- [pablocpas/OpenCMR2](https://github.com/pablocpas/OpenCMR2): 69 stars · GPL-3.0 · last push 2026-10 · Native SDL3 port of Colin McRae Rally 2.0 built from the CMR2Decomp decompilation. No game data included.
- [wivi514/Dead_Rising_2_Case_West_Xenon_Recomp](https://github.com/wivi514/Dead_Rising_2_Case_West_Xenon_Recomp): 69 stars · last push 2026-10 · Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case West, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.
- [jedijosh920/SWROTS-PC](https://github.com/jedijosh920/SWROTS-PC): 67 stars · GPL-3.0 · last push 2026-10 · Unofficial native Windows port of Star Wars: Episode III - Revenge of the Sith (Xbox). Bring your own copy.
- [kiocode/IL2CPPBaseByKio](https://github.com/kiocode/IL2CPPBaseByKio): 66 stars · Unlicense · last push 2025-04 · New Base By Kio For Il2CPP Unity Game Hacking. Lua Implementation, UNIVERSAL: ESP Snapline, ESP Box, ESP Skeleton, Chams, Aimbot
- [Alexbeav/fm4-recomp](https://github.com/Alexbeav/fm4-recomp): 65 stars · GPL-3.0 · last push 2026-10 · Experimental static recompilation of Forza Motorsport 4 using ReXGlue. No game files included.
- [invinceble55-wq/Estacado-The-Darkness-Recomp](https://github.com/invinceble55-wq/Estacado-The-Darkness-Recomp): 65 stars · MIT · last push 2026-10 · Estacado: a native PC recompilation of The Darkness (Xbox 360). Unofficial fan port; bring your own copy of the game.
- [OpenPhantom/OpenPhantom](https://github.com/OpenPhantom/OpenPhantom): 65 stars · MIT · last push 2026-10 · Star Wars Episode I: The Phantom Menace (1999) PC modernized with online co-op multiplayer for up to 4 players. Play on Windows 10/11, Steam Deck and Proton with a modern installer, widescreen and ultrawide support, uncapped FPS, FOV fixes, improved controls, restored music and video, engine reimplementation and modding tools.
- [Yokimitsuro/khdays-port](https://github.com/Yokimitsuro/khdays-port): 65 stars · MIT · last push 2026-10 · Experimental native PC runtime for Kingdom Hearts 358/2 Days, developed alongside the matching Nintendo DS decompilation. No copyrighted game data included.
- [abedegno/underworld-exhumed](https://github.com/abedegno/underworld-exhumed): 63 stars · MIT · last push 2026-10 · Underworld Exhumed: Ultima Underworld I and II as byte-matching source code and native ports for macOS, Windows and Linux
- [jozsefsallai/il2cpp-stringliteral-patcher](https://github.com/jozsefsallai/il2cpp-stringliteral-patcher): 62 stars · MIT · last push 2023-11 · Extract and patch string literals from Unity's global-metadata.dat files.
- [novapowers0/BloodyRoar2Recomp](https://github.com/novapowers0/BloodyRoar2Recomp): 62 stars · MIT · last push 2026-10 · PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scratch widescreen + curated mods.
- [LostMyCode/redstone-js](https://github.com/LostMyCode/redstone-js): 60 stars · last push 2025-12 · RedStoneJS: a project porting the free online game RED STONE ONLINE to the web so you can play it in your browser.
- [N0zoM1z0/th105](https://github.com/N0zoM1z0/th105): 59 stars · MIT · last push 2026-10 · Source reconstruction of 東方緋想天 ～ Scarlet Weather Rhapsody 1.06a
- [Mikompilation/Mikompilation](https://github.com/Mikompilation/Mikompilation): 57 stars · BSD-2-Clause · last push 2024-06 · Reimplementation project for the Fatal Frame 2: Crimson Butterfly (Project Zero 2 / Zero: Akai Chou) game engine.
- [VOTV-MP/Multivoid](https://github.com/VOTV-MP/Multivoid): 57 stars · MIT · last push 2026-10 · Multiplayer co-op mod for Voices of the Void — a UE4SS mod for UE4.27 that syncs the game between a host and up to three clients, without modifying any game files.
- [vyanhursky/DefJamFFNY-recomp](https://github.com/vyanhursky/DefJamFFNY-recomp): 57 stars · last push 2026-10 · Def Jam: Fight for NY PC port — static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.
- [DaZombieKiller/TypeTreeDumper](https://github.com/DaZombieKiller/TypeTreeDumper): 56 stars · MIT · last push 2026-02 · Experimental tool to export type tree information from the Unity editor.
- [gustavocanepa/gt4-decomp](https://github.com/gustavocanepa/gt4-decomp): 55 stars · MIT · last push 2026-10 · Matching decompilation of the Gran Turismo 4 (PS2) engine, AI-assisted. No game data included.
- [OpenRAC/rac1-decomp](https://github.com/OpenRAC/rac1-decomp): 55 stars · GPL-3.0 · last push 2026-10 · A work-in-progress matching decompilation of the original Ratchet & Clank (2002) for PlayStation 2 (SCES_509.16, PAL v2.00). Focuses on reconstructing clean, idiomatic C/C++ source code identical to the retail executable, paving the way for native PC re-implementation and game preservation.
- [korobetski/Vagrant-Story-Unity-Parser](https://github.com/korobetski/Vagrant-Story-Unity-Parser): 51 stars · last push 2024-02 · An editor script that reads data from the original Square game Vagrant Story to build prefabs and databases.
- [HalmyLyseas/VandalHearts-PcPort](https://github.com/HalmyLyseas/VandalHearts-PcPort): 50 stars · GPL-2.0 · last push 2026-08 · Native PC port of the PlayStation game Vandal Hearts, built on a byte-exact matching decompilation. Windows & Linux; bring your own disc.
- [lolo1208/unity3d-lolo](https://github.com/lolo1208/unity3d-lolo): 49 stars · MIT · last push 2025-09 · A Unity (Lua) game framework based on Unity and ToLua, with examples and packaging/hot-update tools.
- [djkaty/Il2CppProtoExtractor-FallGuys](https://github.com/djkaty/Il2CppProtoExtractor-FallGuys): 47 stars · AGPL-3.0 · last push 2020-08 · IL2CPP protobuf-net reverse engineering tutorial for Fall Guys: Ultimate Knockout
- [mmzret/rmz3](https://github.com/mmzret/rmz3): 45 stars · last push 2026-07 · WIP: Decompilation of Megaman Zero 3(Japan)
- [PicoShot/UnityInspectorStandalone](https://github.com/PicoShot/UnityInspectorStandalone): 44 stars · MIT · last push 2026-10 · Runtime Inspector for Unity Games Mono/Il2Cpp
- [celophi/lom-decomp](https://github.com/celophi/lom-decomp): 43 stars · MIT · last push 2026-10 · Matching decompilation of Legend of Mana / 聖剣伝説 LEGEND OF MANA (PS1) - NTSC-U / NTSC-J
- [Raikaru/Persona4-Decompilation](https://github.com/Raikaru/Persona4-Decompilation): 43 stars · last push 2026-10 · Matching decompilation of Shin Megami Tensei: Persona 4 for PlayStation 2
- [svespalec/faultline](https://github.com/svespalec/faultline): 43 stars · last push 2026-07 · usermode thread hijacking detection via working set page fault monitoring
- [Azukee/Macaron](https://github.com/Azukee/Macaron): 42 stars · MIT · last push 2021-07 · Lightweight Archive Unpacker for various game archives
- [Fl0rk/External_ESP_Free_Fire](https://github.com/Fl0rk/External_ESP_Free_Fire): 42 stars · AGPL-3.0 · last push 2026-01 · Project external ESP logic, based on TrollSpeed UI.
- [lombyte-project/Lombyte](https://github.com/lombyte-project/Lombyte): 42 stars · GPL-3.0 · last push 2026-10 · Preserving Ratchet & Clank (2002) through decompilation
- [Jadis0x/URKit](https://github.com/Jadis0x/URKit): 41 stars · MIT · last push 2026-09 · Native C++ SDK Generator for Unity & Unreal Engine
- [kazuyette/rr-decomp](https://github.com/kazuyette/rr-decomp): 41 stars · last push 2026-10 · Matching decompilation of Ridge Racer (PlayStation, Namco, 1994, SLPS-00001), and a static recompilation that boots and plays natively on Linux and Windows. No game data here — bring your own disc.
- [lethi9gg/Il2CppGG](https://github.com/lethi9gg/Il2CppGG): 41 stars · last push 2025-12 · A powerful Il2Cpp inspection and manipulation toolkit for GameGuardian, written in Lua.
- [whylurking/IsaacRecomp](https://github.com/whylurking/IsaacRecomp): 41 stars · last push 2026-10 · Native C++ recompilation of The Binding of Isaac (Flash) — 60 fps, 1080p, Windows/Linux/Switch. Requires the original game from Steam
- [jessetbh/WCWvsNWOWorldTourRecomp](https://github.com/jessetbh/WCWvsNWOWorldTourRecomp): 40 stars · GPL-3.0 · last push 2026-10 · Native PC port of WCW vs. nWo World Tour (N64) via static recompilation. No game assets included — bring your own ROM.
- [kokseen1/FelineSystem2](https://github.com/kokseen1/FelineSystem2): 40 stars · last push 2023-06 · An open source remake of the CatSystem2 visual novel engine.
- [bhhbazinga/Dyna-IL2CppDumper](https://github.com/bhhbazinga/Dyna-IL2CppDumper): 39 stars · last push 2021-03 · Windows edition of IL2Cppdumper, dump data when the game is running, used to bypass protection and encryption.
- [konovalov-aleks/reSL](https://github.com/konovalov-aleks/reSL): 39 stars · GPL-3.0 · last push 2026-08 · The reversed source code for ShortLine v1.1 game
- [ShrugYu/game-client-to-server-reverse](https://github.com/ShrugYu/game-client-to-server-reverse): 38 stars · AGPL-3.0 · last push 2026-10 · Infer server protocols from game clients and recreate deployable servers (Agent Skill). Unity/UE/Cocos, IL2CPP/Lua/JS…
- [theokyr/Project8Recomp](https://github.com/theokyr/Project8Recomp): 38 stars · last push 2026-08 · Native PC port of Tony Hawk's Project 8 (Xbox 360) by static recompilation.
- [BitCrackers/Il2CppTranslator](https://github.com/BitCrackers/Il2CppTranslator): 37 stars · GPL-3.0 · last push 2021-03 · A library to help make deobfuscation plugins for Il2CppInsector
- [paul01784/MeatyEFTRelease](https://github.com/paul01784/MeatyEFTRelease): 37 stars · GPL-3.0 · last push 2026-10 · Open-source DMA EFT radar and companion toolkit for Escape from Tarkov EFT, built in C++ with ImGui, focused on performance, live raid data, and configurable visual tools.
- [saulob/geometry-wars-retro-evolved-2-recompiled](https://github.com/saulob/geometry-wars-retro-evolved-2-recompiled): 36 stars · GPL-2.0 · last push 2026-10 · Geometry Wars: Retro Evolved 2 native PC port via static recompilation, with TRG launcher, high frame rates, local achievements and offline leaderboards
- [MidTerm-CN/Il2CppDumper](https://github.com/MidTerm-CN/Il2CppDumper): 35 stars · GPL-3.0 · last push 2024-06 · Injection general Il2CppDumper, And I sure you wiil have a great experience.
- [RussoPhone/tomodachi-ltd-recomp](https://github.com/RussoPhone/tomodachi-ltd-recomp): 35 stars · GPL-3.0 · last push 2026-10 · Experimental static recompilation using suyu-derived emulation. Native PC port in development. NO game files included.
- [shiedless/unity-il2cpp-esp-tutorial](https://github.com/shiedless/unity-il2cpp-esp-tutorial): 35 stars · MIT · last push 2026-09 · Build a native Objective-C overlay for a Unity IL2CPP iOS game, from dump.cs to screen, with plain UIKit
- [XcantloadX/PWAAT-Save-Editor](https://github.com/XcantloadX/PWAAT-Save-Editor): 35 stars · last push 2026-09 · Tool to export & import saves, unlock chapters, modify HP in court, etc. for Phoenix Wright: Ace Attorney Trilogy.
- [chiikabu/the-browsing-of-isaac](https://github.com/chiikabu/the-browsing-of-isaac): 34 stars · GPL-3.0 · last push 2026-10 · The Binding of Isaac: Repentance+ recompiled to WebAssembly, playable in the browser.
- [N0zoM1z0/th04](https://github.com/N0zoM1z0/th04): 34 stars · MIT · last push 2026-10 · Source reconstruction of 東方幻想郷 ～ Lotus Land Story
- [dwgx/vrchat-il2cpp-re](https://github.com/dwgx/vrchat-il2cpp-re): 33 stars · last push 2026-09 · VRChat IL2CPP deobfuscation pipeline — Unity 6 (6000.0.60f1) baseline. Reverse MethodInfo enumeration, 64K classes / 570K methods / 188K fields, reproducible naming.
- [mr-finster/vf2-recomp](https://github.com/mr-finster/vf2-recomp): 33 stars · last push 2026-10 · Virtua Fighter 2 (Sega Model 2, 1994) for Mac, Windows and Steam Deck: the arcade's i960 program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf2.zip.
- [chasmlol/skate3clone](https://github.com/chasmlol/skate3clone): 32 stars · last push 2026-09 · Source-only Rust/Bevy Skate 3 preservation project with owned-ISO asset setup
- [Fukashiro-Yukari/LuaLoader](https://github.com/Fukashiro-Yukari/LuaLoader): 32 stars · GPL-3.0 · last push 2022-10 · Lua Loader using MelonLoader
- [Jovinull/sonicheroes](https://github.com/Jovinull/sonicheroes): 32 stars · MIT · last push 2026-10 · Decompilation of Sonic Heroes for the Nintendo GameCube
- [SnoopLawg/PyAutoRaid](https://github.com/SnoopLawg/PyAutoRaid): 32 stars · last push 2026-10 · Headless Raid: Shadow Legends automation. BepInEx mod (HTTP API), Python tooling, dashboard. Battle logging + sim, CB optimizer, autonomous farm/rank-up loops, gear solver, DWJ/HellHades parity, asset extraction. Mod-API only - no screen automation.
- [khasinski/rage-racer-decomp](https://github.com/khasinski/rage-racer-decomp): 31 stars · last push 2026-09 · Rage Racer byte-matching decompilation
- [jessetbh/WWFNoMercyRecomp](https://github.com/jessetbh/WWFNoMercyRecomp): 30 stars · GPL-3.0 · last push 2026-10 · Native PC port of WWF No Mercy (N64) via static recompilation. No game assets included — bring your own ROM.
- [nikolaygorb/WetRecomp](https://github.com/nikolaygorb/WetRecomp): 30 stars · MIT · last push 2026-10 · Wet [Xbox360] game static recompilation project based on RexGlue-SDK
- [CaiusCodes/GoldenEye-007-XBLA-PC-Recomp](https://github.com/CaiusCodes/GoldenEye-007-XBLA-PC-Recomp): 29 stars · last push 2026-10 · Native Windows PC recompilation of the unreleased GoldenEye 007 Xbox 360/XBLA remaster using ReXGlue. Requires your own copy.
- [Thijs2004/CyPort](https://github.com/Thijs2004/CyPort): 28 stars · last push 2026-10 · Run your own copy of Cyberpunk 2077 for Mac natively on iPhone and iPad (no game files included)
- [elprogramadorloco-arch/fuc-recomp](https://github.com/elprogramadorloco-arch/fuc-recomp): 27 stars · MIT · last push 2026-09 · Hybrid native Fate/unlimited codes project: PSP static-recompilation/gameplay base with PS2 assets and controls in development. No game files included.
- [johndoe31415/dosdebug](https://github.com/johndoe31415/dosdebug): 27 stars · GPL-3.0 · last push 2020-04 · Sophisticated DOSBox debugging for reversing DOS applications and cheating in games
- [adm244/Dishonored-MissionStats](https://github.com/adm244/Dishonored-MissionStats): 26 stars · Unlicense · last push 2022-12 · A native mod for Dishonored that adds "Statistics" button in pause menu, so it is possible to check statistics mid-mission.
- [gamboozino/ngbrecomp](https://github.com/gamboozino/ngbrecomp): 26 stars · GPL-2.0 · last push 2026-10 · Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.
- [AniLeo/ue-version](https://github.com/AniLeo/ue-version): 25 stars · GPL-2.0 · last push 2025-08 · A tool that analyses Unreal Engine 4 and Unreal Engine 5 based games and determines what version of the engine was used to build the game.
- [chrissotraidis/annepad](https://github.com/chrissotraidis/annepad): 25 stars · last push 2026-10 · Pokémon Stadium for iPhone and iPad via static recompilation, with native Metal rendering, touch controls, and ROM-free builds.
- [jessetbh/WCWnWoRevengeRecomp](https://github.com/jessetbh/WCWnWoRevengeRecomp): 25 stars · GPL-3.0 · last push 2026-10 · Native PC port of WCW/nWo Revenge (N64) via static recompilation. No game assets included - bring your own ROM.
- [N0zoM1z0/th095](https://github.com/N0zoM1z0/th095): 25 stars · MIT · last push 2026-09 · Source reconstruction of 東方文花帖 ～ Shoot the Bullet 1.02a
- [nikolaygorb/PerfectDarkZeroRecomp](https://github.com/nikolaygorb/PerfectDarkZeroRecomp): 25 stars · MIT · last push 2026-10 · Perfect Dark Zero [Xbox360] game static recompilation project based on RexGlue-SDK
- [TheRouletteBoi/ps3RE](https://github.com/TheRouletteBoi/ps3RE): 25 stars · last push 2023-10 · reverse engineering of playstation 3 executables
- [mitchaiet/master-chef](https://github.com/mitchaiet/master-chef): 24 stars · MIT · last push 2026-10 · Unofficial native Halo: Combat Evolved for Apple Vision Pro. Immersive panorama, controller support, and visual mods. Experimental; requires Halo PC registration and Apple signing.
- [nikolaygorb/PerfectDarkRemasterRecomp](https://github.com/nikolaygorb/PerfectDarkRemasterRecomp): 24 stars · MIT · last push 2026-10 · Perfect Dark Remaster 2010 [Xbox360] game static recompilation project based on RexGlue-SDK
- [pablocpas/CMR2Decomp](https://github.com/pablocpas/CMR2Decomp): 24 stars · GPL-3.0 · last push 2026-10 · Matching decompilation of Colin McRae Rally 2.0 (PC, 2000), rebuilt with MSVC6 and verified byte-for-byte with reccmp. Playable; SDL3 port planned.
- [sabishii-bit/Gauntlet-Dark-Legacy-Decompilation](https://github.com/sabishii-bit/Gauntlet-Dark-Legacy-Decompilation): 24 stars · last push 2026-09 · Decompilation project of Gauntlet: Dark Legacy for the Nintendo Gamecube.
- [saulob/hard-corps-uprising-recompiled](https://github.com/saulob/hard-corps-uprising-recompiled): 24 stars · GPL-2.0 · last push 2026-10 · Hard Corps: Uprising native PC port via static recompilation, the Xbox 360 XBLA Contra spin-off, with TRG launcher
- [shiedless/Reveal](https://github.com/shiedless/Reveal): 23 stars · MIT · last push 2026-09 · Minimal read-only skeleton overlay for UE4 on iOS: Metal + ImGui, Theos tweak
- [shiedless/ios-messiah-re](https://github.com/shiedless/ios-messiah-re): 22 stars · MIT · last push 2026-09 · Reversing NetEase's Messiah engine on iOS: ECS, Python gameplay layer, telemetry anti-cheat
- [aharonahdoot/RecompCore](https://github.com/aharonahdoot/RecompCore): 21 stars · last push 2026-07 · A static-recompilation CPU core for Dolphin — run GameCube games as native code, with transparent interpreter fallback
- [andkorzh/FPGA-DENDY](https://github.com/andkorzh/FPGA-DENDY): 21 stars · GPL-2.0 · last push 2026-10 · A clock-precise FPGA design for an 8-bit game console WIP
- [FMZNkdv/ScKey](https://github.com/FMZNkdv/ScKey): 21 stars · GPL-3.0 · last push 2025-11 · A simple guide to getting a public key for Supercell games
- [OpenRAC/OpenRAC](https://github.com/OpenRAC/OpenRAC): 21 stars · last push 2026-10 · A matching decompilation and PC port for the Ratchet & Clank series.
- [OpenRAC/rac2-gc-decomp](https://github.com/OpenRAC/rac2-gc-decomp): 20 stars · GPL-3.0 · last push 2026-10 · Going Commando USA v1.01: byte-exact reconstruction tools and native-port research. No game assets.
- [creaffy/libil2cpp](https://github.com/creaffy/libil2cpp): 19 stars · last push 2025-04 · C++ Unity Il2Cpp Hacking API
- [jessetbh/AkiLauncher](https://github.com/jessetbh/AkiLauncher): 19 stars · GPL-3.0 · last push 2026-10 · Native Windows hub for the AKI-engine N64 wrestling recompilations - downloads and launches the ports. No game assets included.
- [michal-kapala/ubi-gs](https://github.com/michal-kapala/ubi-gs): 19 stars · MIT · last push 2026-08 · Emulators for Ubisoft's Game Service and Ubi.com network
- [kiraio-moe/Reverse1999-Anarchist](https://github.com/kiraio-moe/Reverse1999-Anarchist): 18 stars · GPL-3.0 · last push 2024-01 · Reverse: 1999 Game Asset Encryptor/Decryptor
- [SDW-Community/sdw-decomp](https://github.com/SDW-Community/sdw-decomp): 18 stars · MIT · last push 2026-09 · A byte-matching decompilation of Sheep, Dog 'n' Wolf (Sheep Raider, 2001, PC): source that compiles with the original Visual C++ 6.0 to the exact original exe, plus a mod loader, a 3D level editor and tools. Bring your own copy of the game.
- [BlackLineInteractive/nWiiURecomp](https://github.com/BlackLineInteractive/nWiiURecomp): 17 stars · last push 2026-08 · Static recompilation and runtime toolkit for Nintendo Wii U (based on NWiiRecomp) to make native PC ports (and not only)
- [veritr1x/nfsmw-recomp](https://github.com/veritr1x/nfsmw-recomp): 17 stars · last push 2026-09 · Recompilation of Need for Speed: Most Wanted (the 2005 PC Black Edition) built on recomp-kit: macOS, iPad, Linux, Windows and browser hosts, with Metal, Vulkan and WebGPU rendering. Bring your own game files.
- [clauadv/ue_aes_finder](https://github.com/clauadv/ue_aes_finder): 16 stars · GPL-3.0 · last push 2025-06 · A lightweight tool for finding AES keys in Unreal Engine games.
- [jaenster/libd2](https://github.com/jaenster/libd2): 16 stars · last push 2026-10 · Clean-room Zig reimplementation of the deterministic Diablo II 1.14d engine core (map gen, item gen, runtime sim)
- [kerokline/BreathOfFire3PCPort](https://github.com/kerokline/BreathOfFire3PCPort): 16 stars · last push 2026-10 · A renovation of the 2001 Chinese PC port of Breath of Fire III
- [mr-finster/vf1-recomp](https://github.com/mr-finster/vf1-recomp): 16 stars · last push 2026-10 · Virtua Fighter (Sega Model 1, 1993) statically recompiled for Mac, Windows and Steam Deck: up to 6x, widescreen, smooth 120 fps. Bring your own vf.zip.
- [NeonTeam58/HSR-OWNER](https://github.com/NeonTeam58/HSR-OWNER): 16 stars · MIT · last push 2026-08 · Be an owner, not a slave.
- [OpenRAC/rac-deadlocked-decomp](https://github.com/OpenRAC/rac-deadlocked-decomp): 16 stars · GPL-3.0 · last push 2026-10 · Matching decompilation of Ratchet: Deadlocked (2005, PS2)
- [Scotho/socom-unzipped](https://github.com/Scotho/socom-unzipped): 16 stars · GPL-3.0 · last push 2026-10 · SOCOM II: U.S. Navy SEALs, statically recompiled for PC with self-hosted online play
- [isinternets/d2-research](https://github.com/isinternets/d2-research): 15 stars · last push 2026-09 · Research report on Destiny 2 build 86657: reverse engineering, native systems, protocols, mission reconstruction, methods, evidence, and security engineering.
- [sp00nznet/model3recomp](https://github.com/sp00nznet/model3recomp): 15 stars · MIT · last push 2026-10 · Sega Model 3 hardware runtime and PowerPC 603e static recompiler. Link a recompiled Model 3 game against native C hardware - no emulator, no interpreter.
- [tmcleroy/vampire-savior-recomp](https://github.com/tmcleroy/vampire-savior-recomp): 15 stars · GPL-3.0 · last push 2026-10 · Unofficial native PC port of Vampire Savior (CPS-2 arcade) via static recompilation, with a training mode: macOS, Linux, Steam Deck, Windows. Requires your own copy of the game. Beta.
- [aldelaro5/Bug-Fables-Internal-Docs](https://github.com/aldelaro5/Bug-Fables-Internal-Docs): 14 stars · last push 2026-05 · A repository to aggregate documentation about the game's inner working
- [andeecollard/jsrf-recomp](https://github.com/andeecollard/jsrf-recomp): 14 stars · MIT · last push 2026-09 · Static recompilation of Jet Set Radio Future (Xbox) to native macOS — playable into chapter 2 at 60 fps via a Direct3D 8 lift. Built on sp00nznet/xboxrecomp. No game data included.
- [celophi/so3-decomp](https://github.com/celophi/so3-decomp): 14 stars · MIT · last push 2026-10 · Matching decompilation of Star Ocean: Till the End of Time (PS2)
- [Francesco149/openrecet](https://github.com/Francesco149/openrecet): 14 stars · last push 2026-10 · open drop in exe replacement for Recettear (WIP) and documentation of engine quirks
- [jessetbh/WWFWrestleMania2000Recomp](https://github.com/jessetbh/WWFWrestleMania2000Recomp): 14 stars · GPL-3.0 · last push 2026-10 · Native PC port of WWF WrestleMania 2000 (N64) via static recompilation. No game assets included - bring your own ROM.
- [walterwhite-69/Vidlink.pro-Decryptor](https://github.com/walterwhite-69/Vidlink.pro-Decryptor): 14 stars · last push 2026-03 · Traditionally, interacting with VidLink APIs required complex WASM bridges or resource-heavy browser automation. This project changes the game by achieving **100% native Python compatibility**. By reverse-engineering the production encryption keys and implementing the `XSalsa20-Poly1305` protocol in pure Python
- [zenit2893-cmyk/project-1944](https://github.com/zenit2893-cmyk/project-1944): 14 stars · BSD-3-Clause · last push 2026-09 · Unofficial native Windows PC port of Call of Duty 3 (Xbox 360) via static recompilation. Bring your own game. EN · RU · UK.
- [jktrn/my-ctf-challenges](https://github.com/jktrn/my-ctf-challenges): 13 stars · last push 2024-05 · Every cybersecurity CTF challenge I've ever authored! o(^▽^)o
- [TheRealestNwah/sotc-decomp](https://github.com/TheRealestNwah/sotc-decomp): 13 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Shadow of the Colossus (PS2, NTSC-U) aiming for a native PC port
- [BioTomateDE/LibGM](https://github.com/BioTomateDE/LibGM): 12 stars · GPL-3.0 · last push 2026-08 · A tool for unpacking and modding GameMaker games such as Undertale or Deltarune.
- [C0mputery/AutoUnityGuidRemapper](https://github.com/C0mputery/AutoUnityGuidRemapper): 12 stars · Apache-2.0 · last push 2025-01 · A fast Unity GUID remapper that remaps scripts, assets, and shaders across two directories, replacing incorrectly referenced files with correct ones.
- [Dyotson/RecompiledHaloReach](https://github.com/Dyotson/RecompiledHaloReach): 11 stars · MIT · last push 2026-10 · Native PC port of Halo: Reach (Xbox 360) via static recompilation with ReXGlue. No game code or assets included - bring your own copy.
- [erupturatis/Age-of-war-unity-clone](https://github.com/erupturatis/Age-of-war-unity-clone): 11 stars · MIT · last push 2023-07 · Age of war clone made in unity in order to speed up the neat algorithm training process. The values are extracted from the original game. It Communicates with a python script
- [KamiKitsune420/bgt-decomp-tools](https://github.com/KamiKitsune420/bgt-decomp-tools): 11 stars · MIT · last push 2026-09 · Toolkit for recovering the AngelScript code and assets from games built with BGT (BlastBay Gaming Toolkit). Noncommercial license; no warranty.
- [LambdaEd1th/badpiggies-editor](https://github.com/LambdaEd1th/badpiggies-editor): 11 stars · AGPL-3.0 · last push 2026-08 · Cross-platform Bad Piggies level and save editor built with Rust, Dioxus, and wgpu for desktop and WebAssembly.
- [PSRewired/RetroDNS](https://github.com/PSRewired/RetroDNS): 11 stars · last push 2025-12 · A simple DNS proxy for users who are unable to resolve custom DNS servers from their ISP
- [soatori/uasset_read](https://github.com/soatori/uasset_read): 11 stars · last push 2026-10 · Python parser for Unreal Engine .uasset files — read blueprints, extract variables, decompile Kismet bytecode, generate C++ skeletons without the UE editor
- [soksx/hytale-protocol](https://github.com/soksx/hytale-protocol): 11 stars · last push 2026-02 · 🚀Comprehensive documentation of Hytale's QUIC/UDP network protocol. Automatically extracts, decompiles, and documents all packets, enums, and data structures from server JAR files. Version-tracked with wiki documentation. ✅
- [Akrelia/RoseRevolution](https://github.com/Akrelia/RoseRevolution): 10 stars · Apache-2.0 · last push 2026-08 · The client of a new version of the MMORPG ROSE Online made with Unity
- [cypressru/SonicBattleDecomp](https://github.com/cypressru/SonicBattleDecomp): 10 stars · last push 2026-09 · Matching decompilation of Sonic Battle for Game Boy Advance
- [kh-recoded-decomp/kh-recoded-decomp](https://github.com/kh-recoded-decomp/kh-recoded-decomp): 10 stars · MIT · last push 2026-10 · Matching decompilation of Kingdom Hearts Re:coded (US/EU). EU: 89.58% C code and 100.00% DATA, byte-exact.
- [kroplabeskidu/flipendo](https://github.com/kroplabeskidu/flipendo): 10 stars · GPL-3.0 · last push 2026-10 · Open-source engine for Harry Potter and the Philosopher's Stone / Sorcerer's Stone (2001 PC): widescreen, any resolution, no SafeDisc. Built on SurrealEngine. Requires your own game files.
- [Razzile/Unigen](https://github.com/Razzile/Unigen): 10 stars · last push 2019-02 · A WIP IL2CPP metadata -> IDC generator
- [tmcleroy/muscle-march-recomp](https://github.com/tmcleroy/muscle-march-recomp): 10 stars · GPL-3.0 · last push 2026-10 · Unofficial native PC port of Muscle March (WiiWare) via static recompilation: macOS, Linux, Steam Deck, Windows. Requires your own copy of the game. Beta.
- [CosmicScribe64/eds-decomp](https://github.com/CosmicScribe64/eds-decomp): 9 stars · MIT · last push 2026-10 · Matching decompilation of Yu-Gi-Oh! The Eternal Duelist Soul (GBA). Bring your own ROM.
- [fungalspores/prototype-switch](https://github.com/fungalspores/prototype-switch): 9 stars · GPL-3.0 · last push 2026-10 · Prototype and Prototype 2 (Xbox 360) for Nintendo Switch: static recompilation with ReXGlue, native Vulkan renderer. Free, not for sale. No game files.
- [GoomiiV2/TS-ReSplit](https://github.com/GoomiiV2/TS-ReSplit): 9 stars · MIT · last push 2021-01 · Reverse Engineering TimeSplitters games to make an assest compatable engine
- [maci0/openmiles](https://github.com/maci0/openmiles): 9 stars · GPL-3.0 · last push 2026-10 · An open source reimplementation of the Miles Sound System for older games
- [nikolaygorb/TheDarknessRecomp](https://github.com/nikolaygorb/TheDarknessRecomp): 9 stars · last push 2026-09 · The Darkness [Xbox360] game static recompilation project based on RexGlue-SDK
- [NoRain211/doa3-re](https://github.com/NoRain211/doa3-re): 9 stars · GPL-3.0 · last push 2026-10 · Native Windows port of Dead or Alive 3 (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.
- [repinek/frida-il2cpp-proto-dumper](https://github.com/repinek/frida-il2cpp-proto-dumper): 9 stars · MIT · last push 2026-05 · Dumps protobuf-net messages and enums from an IL2CPP Unity game into a valid .proto file using Frida and frida-il2cpp-bridge
- [snaphat/MonoCecilExtensions](https://github.com/snaphat/MonoCecilExtensions): 9 stars · Unlicense · last push 2024-11 · Extensions for Mono.Cecil
- [sp00nznet/linksawakening-portable](https://github.com/sp00nznet/linksawakening-portable): 9 stars · last push 2026-05 · Link's Awakening DX statically recompiled to native C and ported to PlayStation 4, PlayStation 3, and Nintendo 3DS. No ROM included.
- [TheGh0stShip/BattleTanx-Global-Assault-PC-Port](https://github.com/TheGh0stShip/BattleTanx-Global-Assault-PC-Port): 9 stars · GPL-3.0 · last push 2026-10 · Native Windows and Linux port of BattleTanx: Global Assault using N64Recomp, N64ModernRuntime, RT64, and SDL2
- [Yokimitsuro/khrecoded-decomp](https://github.com/Yokimitsuro/khrecoded-decomp): 9 stars · CC0-1.0 · last push 2026-10 · Work-in-progress matching decompilation of Kingdom Hearts Re:coded (Nintendo DS)
- [aharonahdoot/GXRuntime](https://github.com/aharonahdoot/GXRuntime): 8 stars · GPL-3.0 · last push 2026-07 · Game-agnostic GameCube static-recompilation runtime: CPU semantics, devices, GX renderer (work in progress)
- [aharonahdoot/StrikersRecomp](https://github.com/aharonahdoot/StrikersRecomp): 8 stars · GPL-3.0 · last push 2026-07 · Super Mario Strikers (G4QE01) recompilation project — the worked example for RecompCore and DolRuntime. No game data included.
- [eikarna/deltaforce-dump](https://github.com/eikarna/deltaforce-dump): 8 stars · last push 2025-06 · This repository contains reverse engineering assets and data extracted from the game, intended for research, modding (if permitted by the game's EULA), or educational purposes.
- [jessetbh/VPW64Recomp](https://github.com/jessetbh/VPW64Recomp): 8 stars · GPL-3.0 · last push 2026-10 · Native PC port of Virtual Pro Wrestling 64 (N64) via static recompilation. No game assets included - bring your own ROM.
- [JonathanDC64/FFCCEOT-Recomp](https://github.com/JonathanDC64/FFCCEOT-Recomp): 8 stars · GPL-3.0 · last push 2026-10 · Native PC port of Final Fantasy Crystal Chronicles: Echoes of Time (DS) by static recompilation. Bring your own ROM: the game is built on your PC, nothing of the game is included. Windows and Linux. Alpha.
- [jrhollis/jspacman](https://github.com/jrhollis/jspacman): 8 stars · last push 2026-04 · Pacman and Ms. Pacman reverse engineered in JavaScript
- [kiraio-moe/UnityWebTools.NET](https://github.com/kiraio-moe/UnityWebTools.NET): 8 stars · GPL-3.0 · last push 2023-09 · A C# library to handle UnityWebData easily.
- [Miou-zora/SniffSniffSquared](https://github.com/Miou-zora/SniffSniffSquared): 8 stars · MIT · last push 2026-08 · Passive network sniffer and protobuf decoder for the Dofus 3 game protocol, and the trading dashboard built on what it captures. Rust + libpcap, Next.js, Postgres.
- [N0zoM1z0/th09](https://github.com/N0zoM1z0/th09): 8 stars · MIT · last push 2026-10 · Source reconstruction of 東方花映塚 ～ Phantasmagoria of Flower View 1.50a
- [Pedroj-64/DownHill-Port-PC](https://github.com/Pedroj-64/DownHill-Port-PC): 8 stars · GPL-3.0 · last push 2026-10 · Native PC port of Downhill Domination (PS2) for Linux/Windows, by the community. Engine reimplementation loading data from your own disc: levels, collision and bike physics work. A native port by and for the community. No game data included.
- [sp00nznet/model2recomp](https://github.com/sp00nznet/model2recomp): 8 stars · MIT · last push 2026-09 · A Sega Model 2 hardware runtime for statically recompiled games: geometry engine, rasterizer, tilemaps and TGP coprocessor.
- [gididaf/pokemon-yellow-typescript](https://github.com/gididaf/pokemon-yellow-typescript): 7 stars · MIT · last push 2026-03 · Pokemon Yellow rewritten in TypeScript — runs in the browser, extracts all data from your own ROM
- [imbevystar/rust-gta-3](https://github.com/imbevystar/rust-gta-3): 7 stars · last push 2026-10 · RustGta3: GTA 3 (GTA III) reimplementation in Rust with Bevy ECS. Unofficial work in progress.
- [infinuts/port2browser](https://github.com/infinuts/port2browser): 7 stars · MIT · last push 2026-10 · An open-source AI agent skill that helps coding agents port offline games to run in modern web browsers
- [Junior-Jones/Top-Gear-SNES-Static-Recomp](https://github.com/Junior-Jones/Top-Gear-SNES-Static-Recomp): 7 stars · last push 2026-10 · Static recompilation of Top Gear (SNES) for Windows 10 and 11. ROM not included.
- [N0zoM1z0/siglusengine-reverse-engineering](https://github.com/N0zoM1z0/siglusengine-reverse-engineering): 7 stars · MIT · last push 2026-07 · Evidence-first SiglusEngine reverse-engineering notes and original resource extraction tools.
- [nimauria/Xenon-Recomp](https://github.com/nimauria/Xenon-Recomp): 7 stars · MIT · last push 2026-10 · An experimental Xbox 360 ahead-of-time recompilation framework and shared native runtime.
- [nolanvenhola/zeliard](https://github.com/nolanvenhola/zeliard): 7 stars · last push 2026-08 · Play: https://nolanvenhola.github.io/zeliard/ — Complete C/WebAssembly port and bit-perfect MASM source-code reconstruction of Zeliard, with reverse-engineering tools and parity tests.
- [ryanbevins/Graffito-Decomp](https://github.com/ryanbevins/Graffito-Decomp): 7 stars · CC0-1.0 · last push 2026-10 · Graffito Decomp - a matching decompilation of Super Mario Sunshine (GMSJ01), descended from doldecomp/sms.
- [TekRantGaming/point-blank-recompiled](https://github.com/TekRantGaming/point-blank-recompiled): 7 stars · last push 2026-10 · Native PC port of Namco's Point Blank (PlayStation) via static recompilation (PSXRecomp). Aim with your mouse or a controller, no light gun needed. Bring your own disc.
- [Valkyrians/yyc-toolbox](https://github.com/Valkyrians/yyc-toolbox): 7 stars · GPL-3.0 · last push 2026-08 · A semi-powerful mod tool/decompiler for YYC games.
- [vonhoff/lemball-decomp](https://github.com/vonhoff/lemball-decomp): 7 stars · Unlicense · last push 2026-10 · Matching decompilation of Lemmings Paintball (1996, Windows 95)
- [vs-sr-dev/pc-infiniteundiscovery](https://github.com/vs-sr-dev/pc-infiniteundiscovery): 7 stars · last push 2026-09 · Reverse engineering notes, format documentation and analysis tooling for Infinite Undiscovery (tri-Ace / Square Enix, Xbox 360, 2008) and its ASKA engine.
- [yashin-sh/WiiCompiled-Switch](https://github.com/yashin-sh/WiiCompiled-Switch): 7 stars · last push 2026-10 · Experimental native Nintendo Switch port of WiiCompiled, with GX capture/replay and GPU diagnostics. Recognizable game rendering remains unproven.
- [610la/Nicai-CBE-Research-Toolkit](https://github.com/610la/Nicai-CBE-Research-Toolkit): 6 stars · last push 2026-05 · A reverse-engineering research toolkit for the Nicai/MStar CBE game format, including CBE unpacking, a resource viewer, structure probing, system-file samples, and early web emulator experiments.
- [cobanov/nfsu2-decomp](https://github.com/cobanov/nfsu2-decomp): 6 stars · CC0-1.0 · last push 2026-10 · Educational matching decompilation of Need for Speed: Underground 2 (GameCube + PC), aiming at a native PC port
- [Diphome/UnityRift](https://github.com/Diphome/UnityRift): 6 stars · MIT · last push 2026-09 · Toolkit for reverse-engineering and porting Unity games, with a full Unity → Godot 4 pipeline (GUI, CLI, MCP server).
- [HexCrystal69/Discord_ORBS](https://github.com/HexCrystal69/Discord_ORBS): 6 stars · last push 2026-09 · A client side JavaScript utility to automatically complete all active Discord Quests directly from your console by spoofing game play, stream, and video playback activity.
- [N0zoM1z0/th08-mods](https://github.com/N0zoM1z0/th08-mods): 6 stars · MIT · last push 2026-09 · Portable gameplay modifiers for Touhou 8: Hidden, Flashlight, Mirror, Double Time, Relax, and more — playable on Web and Linux.
- [Revan67/ThirdAge-Recomp](https://github.com/Revan67/ThirdAge-Recomp): 6 stars · last push 2026-10 · Static recompilation research for The Lord of the Rings: The Third Age on original Xbox; user-supplied game data required
- [uint124/1v1.lol-Cheat-Framework](https://github.com/uint124/1v1.lol-Cheat-Framework): 6 stars · Apache-2.0 · last push 2023-10 · A very basic 1v1.lol cheat framework that can be used as a guide for making .dll injectables for unity games.
- [zuhuHix/BL2_ReBased](https://github.com/zuhuHix/BL2_ReBased): 6 stars · last push 2026-10 · BL2 rebased is a project where I try to decode all the files from bl2 and run them through an importer into UE5.8, this is long as hell and i appreciate your patience and any donations to help me pay for any fees i may encounter !
- [andrebrumdev/ben10-omniverse-recomp](https://github.com/andrebrumdev/ben10-omniverse-recomp): 5 stars · last push 2026-10 · Ben 10 Omniverse (PS3, BLUS31017) — native macOS port by static recompilation. No game code or assets.
- [creepyloser/Nostalgia-Dumper](https://github.com/creepyloser/Nostalgia-Dumper): 5 stars · last push 2026-04 · Nostalgia Dumper. High-performance, multi-threaded offset discovery for Unreal, Unity IL2CPP, and Unity Mono, Source and Source 2, Godot, CryEngine, GameMaker, and UNIGINE.
- [Cycl0o0/liboot](https://github.com/Cycl0o0/liboot): 5 stars · AGPL-3.0 · last push 2026-08 · Engine-neutral Ocarina of Time Link gameplay SDK, extracted from the zeldaret/oot decomp (inspired by libsm64). No ROM or game asset included.
- [fredangstadt-lang/LineWarsII-SDL](https://github.com/fredangstadt-lang/LineWarsII-SDL): 5 stars · last push 2026-07 · SDL3 port of LineWars II (1994), built on the emulator-verified C reconstruction. Pixel-exact at 640x480, with high resolution, window resizing, and fullscreen above it. Windows and Linux. Freeware with the original author's permission.
- [HoodieYlya13/codemafia](https://github.com/HoodieYlya13/codemafia): 5 stars · last push 2026-05 · A modern, reverse-engineered revival of Code Mafia. Built with Next.js 16, React 19, Tailwind v4, WebSockets (PartyKit), and in-browser Python (Pyodide).
- [Junior-Jones/Bubble-Bobble-NES-Static-Recomp](https://github.com/Junior-Jones/Bubble-Bobble-NES-Static-Recomp): 5 stars · last push 2026-10 · Static recompilation of Bubble Bobble (NES) for Windows 10 and 11. ROM not included.
- [Junior-Jones/Jungle-Strike-SNES-Static-Recomp](https://github.com/Junior-Jones/Jungle-Strike-SNES-Static-Recomp): 5 stars · Zlib · last push 2026-10 · Static recompilation of Jungle Strike (SNES) for Windows 10 and 11. ROM not included.
- [Junior-Jones/SimCity-SNES-Static-Recomp](https://github.com/Junior-Jones/SimCity-SNES-Static-Recomp): 5 stars · last push 2026-10 · Static recompilation of SimCity (SNES) for Windows 10 and 11. ROM not included.
- [kyleckroeger/moh-frontline-decomp](https://github.com/kyleckroeger/moh-frontline-decomp): 5 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Medal of Honor: Frontline (GameCube, GMFE69)
- [luispolis124/OpenTS3-DS](https://github.com/luispolis124/OpenTS3-DS): 5 stars · last push 2026-10 · An open-source decompilation and native PC port project for The Sims 3 (Nintendo DS).
- [LunarConcerto/GameOfflinerSkill](https://github.com/LunarConcerto/GameOfflinerSkill): 5 stars · MIT · last push 2026-09 · An agent skill outlining methods for reviving discontinued online games offline with a self-hosted server.
- [nuriland/a2kit](https://github.com/nuriland/a2kit): 5 stars · MIT · last push 2026-10 · Passive AION 2 protocol decoder and analysis toolkit
- [OttoTre/DllStalker-public](https://github.com/OttoTre/DllStalker-public): 5 stars · MIT · last push 2026-09 · C++ Unity runtime resolver and hook template for IL2CPP/Mono with automatic method/field resolution, MinHook integration, and optional Debug dumper tools.
- [plinkr/Wild9-Decompilation](https://github.com/plinkr/Wild9-Decompilation): 5 stars · AGPL-3.0 · last push 2026-10 · Matching decompilation of `Wild 9` for the Sony PlayStation 1, targeting the NTSC-U SLUS_004.25 executable, built with a reproducible GCC 2.8.1 PSX and GNU binutils 2.42 toolchain
- [purkkafi/pokegen](https://github.com/purkkafi/pokegen): 5 stars · last push 2025-10 · fire red with randomly generated pokémon
- [ShadowNineX/MCP-UAsset-Toolkit](https://github.com/ShadowNineX/MCP-UAsset-Toolkit): 5 stars · last push 2026-09 · Automate UE reverse engineering using UAsset API and CUE4Parse
- [suXinjke/VengeanceRipper](https://github.com/suXinjke/VengeanceRipper): 5 stars · last push 2020-03 · Extract files and convert 3D models from Colony Wars: Vengeance
- [Adriwin06/EnvironmentSettings-Plugin](https://github.com/Adriwin06/EnvironmentSettings-Plugin): 4 stars · BSD-3-Clause · last push 2025-10 · Unreal Engine plugin that recreates Burnout Paradise’s Environment Settings system for time-of-day driven post process effects and color grading using Timelines and Keyframes. General purpose and game agnostic.
- [Akrelia/Rose-Revolution-Server](https://github.com/Akrelia/Rose-Revolution-Server): 4 stars · last push 2026-08 · The server of a new version of the MMORPG ROSE Online made with Unity
- [comradesean/tlou-factions-server](https://github.com/comradesean/tlou-factions-server): 4 stars · last push 2026-08 · Self-hosted revival backend for The Last of Us: Factions (PS3) multiplayer under RPCS3, plus the protocol reverse-engineering research behind it.
- [csnyder256/gba-rom-hack-ide](https://github.com/csnyder256/gba-rom-hack-ide): 4 stars · MIT · last push 2026-10 · Local web IDE for Pokemon GBA ROM hacking. Scans a decomp project into one manifest, edits maps, trainers, species and scripts visually or by AI agent, then compiles a playable .gba.
- [digital-dev/Apprentice](https://github.com/digital-dev/Apprentice): 4 stars · GPL-3.0 · last push 2026-10 · Free, open-source Windows game trainer & memory editor — Cheat Engine alternative with code-patch injection, Mono/IL2CPP support, and .CT import/export. Includes Valheim and Elden Ring cheats.
- [dmonskull/gauntlet-rust](https://github.com/dmonskull/gauntlet-rust): 4 stars · MIT · last push 2026-10 · A 1:1 Rust (Bevy) rewrite of Gauntlet: Dark Legacy (GameCube) that aims to play exactly like the original, plus convenient extras: online co-op for up to 4 with invite codes and drop-in joining, Windows/macOS/Linux, widescreen, rebindable keyboard & mouse or any pad. Bring your own disc.
- [f14XuanLv/CUE4Parse-MCP](https://github.com/f14XuanLv/CUE4Parse-MCP): 4 stars · last push 2026-09 · A read-only MCP server for querying Unreal Engine assets using CUE4Parse.
- [furqanagwan/007](https://github.com/furqanagwan/007): 4 stars · last push 2026-10 · Xbox 360 James Bond games (Quantum of Solace, Blood Stone, 007 Legends) statically recompiled for Windows PC with ReXGlue: Direct3D 12, GDK. Configs and research only, no game files.
- [huermi/game-asset-extraction](https://github.com/huermi/game-asset-extraction): 4 stars · last push 2026-08 · A practical game-asset extraction library drawn from three real reverse-engineering projects involving Unity IL2CPP/YooAsset/XOR and Cocos2d-lua/XXTEA/Spine. It provides 29 tools, 3 standardized workflows, and exception handling across unpacking, decryption, decoding, classification, and character aggregation. New AI agents can follow the documentation independently without human explanation.
- [IgorKonovalov/diablo-2-recompilation](https://github.com/IgorKonovalov/diablo-2-recompilation): 4 stars · last push 2026-10 · Reimplementation-grade spec of Diablo II: LoD 1.14d: item generation, monster spawning and level generation (DRLG), reverse-engineered from Game.exe with evidence-tagged claims. Documentation only, no game data.
- [jlagedo/dreams-to-reality-re](https://github.com/jlagedo/dreams-to-reality-re): 4 stars · last push 2026-10 · Static recompilation of Dreams to Reality (Cryo, 1997) for modern PCs: the Windows game lifted to C, with a GPU renderer, SDL3, a disc-image launcher, smooth motion, Cryo's restored level editor and a browser demo. Bring your own discs.
- [julescules/dsh-galgame-localization-reverse](https://github.com/julescules/dsh-galgame-localization-reverse): 4 stars · MIT · last push 2026-09 · Galgame Doctor: reuse translations after game updates, review conflicts in CSV, import approved text, and verify patches.
- [kyo5uke/sushidash](https://github.com/kyo5uke/sushidash): 4 stars · MIT · last push 2026-06 · A Chrome extension that speeds up loading SushiDa (Unity WebGL).
- [lifewillbeokay/moh-rising-sun](https://github.com/lifewillbeokay/moh-rising-sun): 4 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Medal of Honor: Rising Sun (GameCube, USA / GR8E69). AI-assisted contributors welcome.
- [Martinity/RadiataModdingTool](https://github.com/Martinity/RadiataModdingTool): 4 stars · MIT · last push 2026-10 · A Radiata Stories modding tool that manages the file system and supports format plugins.
- [nikolaybutnik/FFVII-Rebirth-Mesh-Patcher](https://github.com/nikolaybutnik/FFVII-Rebirth-Mesh-Patcher): 4 stars · MIT · last push 2026-10 · Fixes mesh mods for FFVII Rebirth after patch V1.005, no downgrade needed
- [pr0sc0per9000/nss5-forge](https://github.com/pr0sc0per9000/nss5-forge): 4 stars · MIT · last push 2026-10 · Source reconstruction of New Star Soccer 5, rebuilding the game from its own executable back into BlitzMax source.
- [RimFaxxe/Horse-Star-Reconstructed](https://github.com/RimFaxxe/Horse-Star-Reconstructed): 4 stars · GPL-2.0 · last push 2026-08 · Horse Star Reconstructed is a reverse engineering and preservation project focused on reconstructing the data and systems of the 2010 Mindscape MMO "Horse Star".
- [senyaak/homm5-editor](https://github.com/senyaak/homm5-editor): 4 stars · last push 2026-10 · Map editor for Heroes of Might & Magic V: Tribes of the East, on Electron. Reverse-engineered .pak/map.xdb/GroundTerrain.bin, live 3D terrain rendering and editing. Contains no game content.
- [Tatsh/expert-satphone](https://github.com/Tatsh/expert-satphone): 4 stars · MIT · last push 2026-10 · Expert satellite phone.
- [TheGh0stShip/BattleTanx-Global-Assault](https://github.com/TheGh0stShip/BattleTanx-Global-Assault): 4 stars · GPL-3.0 · last push 2026-10 · 100% matching decompilation of BattleTanx: Global Assault (N64, USA Rev 0) — foundation for VitaTanxGA
- [banatic/acww-decomp](https://github.com/banatic/acww-decomp): 3 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Animal Crossing: Wild World (Korea, NDS) ARM9 game code
- [C0mputery/ComputerysUltimateTABGServer](https://github.com/C0mputery/ComputerysUltimateTABGServer): 3 stars · Apache-2.0 · last push 2024-03 · Extremely efficient server software for Totally Accurate Battlegrounds, rewriten from JIBSIL's servers with a focus on cleanliness and expandability.
- [clericall/il2cpp-wasm-teardown](https://github.com/clericall/il2cpp-wasm-teardown): 3 stars · last push 2026-08 · Measuring how much Unity game code survives IL2CPP: 0.00% of method bodies decompile to compilable C#, vs 93-95% for Mono. Then rebuilding enough of MiSide by hand to run in a browser
- [ContinualDissapointment/Ultra-Despair-Extractor](https://github.com/ContinualDissapointment/Ultra-Despair-Extractor): 3 stars · last push 2026-06 · Open native extractor for Danganronpa Another Episode: Ultra Despair Girls (PC) — .cpk/.bnc/.btx to posed, UV-mapped, textured .obj. Tools + docs only, no game assets.
- [dopebeanie/Rebirth-Pub-Save-Editor-Cheat](https://github.com/dopebeanie/Rebirth-Pub-Save-Editor-Cheat): 3 stars · MIT · last push 2026-08 · Rebirth Pub Save Editor — edit gold, AP, stamina, currency, relationships and items in your save with one click.
- [DoubtfulHermit/virtools-script-dump](https://github.com/DoubtfulHermit/virtools-script-dump): 3 stars · MIT · last push 2026-06 · Read Virtools .cmo/.nmo/.vmo behavior scripts from the command line, on any OS, with no Virtools editor.
- [michidk/redguard-preservation](https://github.com/michidk/redguard-preservation): 3 stars · last push 2026-10 · Preserving The Elder Scrolls Adventures: Redguard (1998) — reverse-engineered file format specifications, engine documentation, and a Rust CLI for parsing and converting game assets.
- [n0isy/fire-and-forget-2-recomp](https://github.com/n0isy/fire-and-forget-2-recomp): 3 stars · last push 2026-07 · Fire & Forget II (Titus, 1990) — faithful decompilation/recompilation of the DOS/EGA racer to modern C11+SDL2; bit-exact vs the original (pixels + AdLib sound), runs natively and in the browser. Play: https://titustribute.com/ff2/
- [N0zoM1z0/th075](https://github.com/N0zoM1z0/th075): 3 stars · MIT · last push 2026-10 · Source reconstruction of 東方萃夢想 ～ Immaterial and Missing Power 1.11
- [Naguroka/chiikawa-pocket-datamine](https://github.com/Naguroka/chiikawa-pocket-datamine): 3 stars · last push 2026-08 · Complete offline datamine of Chiikawa Pocket (Global) v2.4.1 — all game formulas verified from native code, all 236 master-data tables decoded, guides, and a team calculator webapp
- [ndhn27/il2cpp-re](https://github.com/ndhn27/il2cpp-re): 3 stars · last push 2026-09 · Frida-based tool to dump a clean (deobfuscated) IL2CPP global-metadata header from a running Unity app on iOS, for use with Il2CppDumper. Personal RE research tool — not a cheat/hack tool.
- [qusamulab/shirayuki](https://github.com/qusamulab/shirayuki): 3 stars · MIT · last push 2026-10 · Runtime memory toolkit for jailbroken iOS — scan, patch, freeze, and pointer scan with in-app overlay GUI
- [raeximo/buildo-2012-server](https://github.com/raeximo/buildo-2012-server): 3 stars · last push 2026-08 · A local server for Seth Robinson's November 2012 Growtopia prototype ("Buildo"), plus the reverse-engineering notes that made it playable again. Preservation, not a private server.
- [rkuhn153/il2cpp-decompiler](https://github.com/rkuhn153/il2cpp-decompiler): 3 stars · MIT · last push 2026-09 · Purpose-built Unity IL2CPP decompiler (desktop + MCP). Needs Il2CppDumper for dumps.
- [SantiagoRM9/ace-tool](https://github.com/SantiagoRM9/ace-tool): 3 stars · last push 2026-10 · 🔍 Enhance codebase indexing and semantic search with ace-tool for efficient AI prompt optimization.
- [shellbombs/ShooterGameCheat](https://github.com/shellbombs/ShooterGameCheat): 3 stars · last push 2024-06 · a UE hack demo
- [smartfish67png/BetterCpp2IL](https://github.com/smartfish67png/BetterCpp2IL): 3 stars · MIT · last push 2026-10 · No description supplied by the upstream repository.
- [Tatsh/expert-rotary-phone](https://github.com/Tatsh/expert-rotary-phone): 3 stars · MIT · last push 2026-10 · Expert Rotary Phone.
- [VirInvictus/opends](https://github.com/VirInvictus/opends): 3 stars · MIT · last push 2026-10 · Open community toolkit and bugfix patches for SSI's Dark Sun CRPGs: Shattered Lands (1993) and Wake of the Ravager (1994). Tools first, patches second.
- [vs-sr-dev/pc-highlander](https://github.com/vs-sr-dev/pc-highlander): 3 stars · last push 2026-10 · Native PC reimplementation of Highlander: The Last of the MacLeods (Atari Jaguar CD, 1995). Engine documentation, disc-format reverse engineering and extraction tools. BYOA.
- [ZexisRe/iOS-IL2CPP-Dumper](https://github.com/ZexisRe/iOS-IL2CPP-Dumper): 3 stars · MIT · last push 2026-09 · iOS IL2CPP Dumper — on-device dump.cs for Unity games (jailbreak / TrollStore)
- [8bit-mate/Diarrhea](https://github.com/8bit-mate/Diarrhea): 2 stars · MIT · last push 2024-03 · Daria's Inferno Audio Resources Repacking/Hacking/Extracting Application.
- [adm244/Dishonored-FullRegen](https://github.com/adm244/Dishonored-FullRegen): 2 stars · Unlicense · last push 2022-12 · A native mod for Dishonored that changes health/mana regeneration limits to allow full regeneration.
- [arisugpt/ArisuFxBot](https://github.com/arisugpt/ArisuFxBot): 2 stars · MIT · last push 2026-10 · Unity AssetBundle Modder, Inspector & Hex Padder Telegram Bot powered by ArisuFxPy. Supports Termux, VPS & Windows.
- [beater-studios/mu-file-viewer](https://github.com/beater-studios/mu-file-viewer): 2 stars · MIT · last push 2026-03 · Web-based viewer for MU Online game assets — preview textures, 3D models, audio and fonts in your browser
- [Couyne/AmongUsRoleViewer](https://github.com/Couyne/AmongUsRoleViewer): 2 stars · MIT · last push 2026-07 · Among Us - External Frida role reader
- [hasaneyldrm/webcheat](https://github.com/hasaneyldrm/webcheat): 2 stars · MIT · last push 2026-08 · A Cheat Engine for browser games — Chrome extension that scans WebAssembly memory, edits and freezes values, and controls game speed. Zero dependencies.
- [Indegosblade/RR3-DevOps](https://github.com/Indegosblade/RR3-DevOps): 2 stars · MIT · last push 2026-08 · Reverse engineering and runtime developer operations for the final iOS build of Real Racing 3.
- [karolak6612/open-grn-converter](https://github.com/karolak6612/open-grn-converter): 2 stars · MIT · last push 2026-09 · High-performance standalone C++20 bidirectional converter between Granny 1.2b (.grn) and glTF 2.0 (.glb) with Dear ImGui GUI and CLI
- [kokseen1/katawa-shoujo-web-port](https://github.com/kokseen1/katawa-shoujo-web-port): 2 stars · last push 2022-02 · A web port of the Katawa Shoujo visual novel.
- [LawlessCowboy/ray3](https://github.com/LawlessCowboy/ray3): 2 stars · last push 2026-10 · AI Assisted Rayman 3 Matching Decompilation targeting Korean PS2 version
- [Merlion03/misery-modding-framework](https://github.com/Merlion03/misery-modding-framework): 2 stars · MIT · last push 2026-09 · Community modding framework for MISERY (Unreal Engine 5.4), built without depending on UE4SS. Currently in Phase 1: research.
- [n0thhhing/Offset-updater](https://github.com/n0thhhing/Offset-updater): 2 stars · last push 2026-09 · An il2cpp offset updater made with capstone
- [N0zoM1z0/th03](https://github.com/N0zoM1z0/th03): 2 stars · MIT · last push 2026-10 · Source reconstruction of 東方夢時空 ～ Phantasmagoria of Dim.Dream
- [N0zoM1z0/th20](https://github.com/N0zoM1z0/th20): 2 stars · MIT · last push 2026-10 · Source reconstruction of 東方錦上京 ~ Fossilized Wonders. Japanese 1.00a (Steamless)
- [repinek/fallguys-server-changer](https://github.com/repinek/fallguys-server-changer): 2 stars · MIT · last push 2026-01 · Network traffic redirector scripts for Fall Guys private servers.
- [Sheilem/maplewright](https://github.com/Sheilem/maplewright): 2 stars · AGPL-3.0 · last push 2026-07 · An open-source, HD, browser-native game engine compatible with MapleStory v83 content. Rust, wgpu, WebAssembly.
- [sushi-shi/stalker-mobile](https://github.com/sushi-shi/stalker-mobile): 2 stars · CC0-1.0 · last push 2026-09 · Transliteration of Stalker Mobile 2007 with WASM support
- [TheHolyOneZ/Zircon-Dumper](https://github.com/TheHolyOneZ/Zircon-Dumper): 2 stars · Apache-2.0 · last push 2026-10 · Reflection extraction and analysis for Unreal Engine, Unity IL2CPP and Unity Mono. No engine-version table: every offset is derived at runtime, and Unity metadata is solved by constraint rather than parsed with a per-version struct table.
- [THEshezzee/UnityDumper](https://github.com/THEshezzee/UnityDumper): 2 stars · Unlicense · last push 2025-08 · Vibe-coded some crap.
- [tuunanet/rea-ski-or-die-reconstruction](https://github.com/tuunanet/rea-ski-or-die-reconstruction): 2 stars · last push 2026-10 · Reverse engineering experiment of the Snowball War minigame from the 1990 MS-DOS game Ski or Die. Rebuilt from scratch in Rust + SDL2 using REA (Reverse Engineer Anything), an AI-assisted reverse-engineering workflow.
- [vs-sr-dev/pc-immercenary](https://github.com/vs-sr-dev/pc-immercenary): 2 stars · MIT · last push 2026-10 · Reverse-engineering notes and tooling for Immercenary (3DO, 1995), aiming at a native PC port. Tools and docs only - no game data.
- [Yokimitsuro/ffxivDecomp](https://github.com/Yokimitsuro/ffxivDecomp): 2 stars · last push 2026-05 · Reverse-engineering research and documentation for Final Fantasy XIV 1.x / 1.23b client behavior, packet formats, Lua scripts, static data, and server compatibility requirements.
- [abix-/modforge](https://github.com/abix-/modforge): 1 stars · GPL-3.0 · last push 2026-10 · Rust mod framework for UE5 (Grounded 2, Outworld Station), Unity (Wild West Miner), and DLL injection (Horsey Game)
- [adamXbot/brickpark-decomp](https://github.com/adamXbot/brickpark-decomp): 1 stars · last push 2026-09 · BrickPark: matching decompilation of LEGOLAND (Windows, 2000). VC6-exact C reconstruction, analysis tools and data-format documentation. Unofficial fan project; no game data included.
- [Aleksbgbg/Subnautica-Quick-Finish](https://github.com/Aleksbgbg/Subnautica-Quick-Finish): 1 stars · MIT · last push 2019-01 · A mod menu for Subnautica, presenting buttons to complete each objective required to complete the game.
- [AlSch092/imcCrypt](https://github.com/AlSch092/imcCrypt): 1 stars · GPL-3.0 · last push 2024-04 · IMC Games packet encryption methods for Granado Espada
- [benphelps/simtower](https://github.com/benphelps/simtower): 1 stars · last push 2026-10 · A browser port of SimTower with recovered Win3.x simulation logic and original assets
- [brainrom/vroid-studio-mcp](https://github.com/brainrom/vroid-studio-mcp): 1 stars · MIT · last push 2026-10 · MCP server for VRoid Studio. Lets AI agents create and edit characters in the editor — choose presets, tune sliders and colors, frame the camera, and save. Drives the editor's own API through a BepInEx/IL2CPP plugin: no mouse or OCR automation; works with the window minimized
- [Chaobs/unity-es3-cracker](https://github.com/Chaobs/unity-es3-cracker): 1 stars · MIT · last push 2026-07 · Recover the encryption password of Unity Easy Save 3 (.es3) save files - extracts password candidates from dnlib/DLL/.assets files and brute-forces AES, with a bilingual (EN/ZH) Tkinter GUI.
- [ChrisVilches/Handwriting-Game](https://github.com/ChrisVilches/Handwriting-Game): 1 stars · last push 2018-07 · Handwriting text recognition (using reverse engineered Google Translate API) made into a game with a simple SRS (spaced repetition system) algorithm.
- [ellingtoncody81-ctrl/xiuxian-offline](https://github.com/ellingtoncody81-ctrl/xiuxian-offline): 1 stars · last push 2026-09 · An offline single-player adaptation layer for the mobile game “忆游十三道”: shims, launcher, and documentation (game assets not included).
- [FindMuck/SnowRunner_Noclip](https://github.com/FindMuck/SnowRunner_Noclip): 1 stars · last push 2026-04 · SnowRunner (Havok Physics) reverse-engineering project with a functional Cheat Engine vehicle Noclip Lua script.
- [geeknull/red-devil-re](https://github.com/geeknull/red-devil-re): 1 stars · last push 2026-09 · Browser recreations of the two J2ME feature-phone games 《红魔特种兵》 1 & 2 (TypeScript + Canvas).
- [Junior-Jones/BattleTech-C64-Static-Recomp](https://github.com/Junior-Jones/BattleTech-C64-Static-Recomp): 1 stars · last push 2026-10 · Static recompilation of BattleTech: The Crescent Hawk's Inception (C64) for Windows 10 and 11. Game disk images not included.
- [kandowontu2/blood-pong-native](https://github.com/kandowontu2/blood-pong-native): 1 stars · last push 2026-09 · Native Windows preservation port and static audit of Blood Pong
- [kingabzpro/neon-rooftops](https://github.com/kingabzpro/neon-rooftops): 1 stars · MIT · last push 2026-10 · 🐱🌙 An original pixel-art endless runner. We reverse engineered the Chrome dino game and rebuilt it as a cat on neon rooftops. Web + standalone Windows app.
- [Krilliac/OmegaStrain-Reimplementation](https://github.com/Krilliac/OmegaStrain-Reimplementation): 1 stars · Apache-2.0 · last push 2026-08 · Clean-room pure-native reimplementation research for Syphon Filter: The Omega Strain; user-supplied retail data only.
- [liolu/cooking-mama-decomp](https://github.com/liolu/cooking-mama-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Cooking Mama (Nintendo DS, ACCE). No game assets included.
- [liolu/lego-star-wars-ii-the-original-trilogy-decomp](https://github.com/liolu/lego-star-wars-ii-the-original-trilogy-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of LEGO Star Wars II (Nintendo DS, AL7E). No game assets included.
- [liolu/resident-evil-deadly-silence-decomp](https://github.com/liolu/resident-evil-deadly-silence-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Resident Evil: Deadly Silence (Nintendo DS, ABHE). No game assets included.
- [liolu/simpsons-game-decomp](https://github.com/liolu/simpsons-game-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of The Simpsons Game (Nintendo DS, YSZE). No game assets included.
- [liolu/spider-man-web-of-shadows-decomp](https://github.com/liolu/spider-man-web-of-shadows-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Spider-Man: Web of Shadows (Nintendo DS, CS5X). No game assets included.
- [liolu/spyro-shadow-legacy-decomp](https://github.com/liolu/spyro-shadow-legacy-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Spyro: Shadow Legacy (Nintendo DS, ASSE). No game assets included.
- [liolu/ultimate-spider-man-decomp](https://github.com/liolu/ultimate-spider-man-decomp): 1 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Ultimate Spider-Man (Nintendo DS, AUSF). No game assets included.
- [LittleBitUA/KINGDOM-HEARTS-LOCALIZATION-TOOL](https://github.com/LittleBitUA/KINGDOM-HEARTS-LOCALIZATION-TOOL): 1 stars · MIT · last push 2026-09 · Localization toolkit for the Kingdom Hearts PC releases — text, fonts and textures. KH1 FM, Re:CoM, Birth by Sleep FM, Dream Drop Distance, 358/2 Days, Re:coded, Theater. Made in Ukraine by Dmytro Bidlov (Little Bit Team).
- [LockBlock-dev/ChickenInvaders-re](https://github.com/LockBlock-dev/ChickenInvaders-re): 1 stars · Unlicense · last push 2025-04 · Chicken Invaders reverse engineering
- [LoneDragonII/kurtzpel-preservation](https://github.com/LoneDragonII/kurtzpel-preservation): 1 stars · AGPL-3.0 · last push 2026-10 · Non-commercial preservation of KurtzPel after end of service (3 Feb 2027): private server emulator, PvE, private lobbies, and the 2019 story mode
- [madpai/game-decomp-compendium](https://github.com/madpai/game-decomp-compendium): 1 stars · MIT · last push 2026-10 · Knowledge base for AI agents: ~790 game decompilation/RE projects, modding field notes, engine playbooks, and 8 skills with tested scripts for decomp, recon, hooking, formats and ports
- [matteo-pacini/theme-hospital-enhanced](https://github.com/matteo-pacini/theme-hospital-enhanced): 1 stars · last push 2026-10 · Theme Hospital (1997) rebuilt in C++20 from a matching decompilation: any resolution, on Windows, macOS, Linux and in the browser. Bring your own copy of the game.
- [mediaexplorer74/Tentacles](https://github.com/mediaexplorer74/Tentacles): 1 stars · MIT · last push 2025-10 · Sloooww porting Tentacles[EnterTheMind] game from W8.1 to W10M (UWP)
- [Meph1sto666/anodec](https://github.com/Meph1sto666/anodec): 1 stars · last push 2026-03 · Decompiled (default?) libanort metadata encryption.
- [PCIeTLP/combat-master-dumper](https://github.com/PCIeTLP/combat-master-dumper): 1 stars · MIT · last push 2026-09 · Il2CppDumper-style dump for Combat Master, which ships no usable global-metadata.dat. Injects, reads the runtime's own structures, and re-fits every struct offset on each run so game updates don't break it.
- [plantabortionist72/pokemon-yellow-typescript](https://github.com/plantabortionist72/pokemon-yellow-typescript): 1 stars · MIT · last push 2026-10 · Rebuild Pokemon Yellow in TypeScript for the browser with pixel-perfect, logic-exact gameplay and ROM-driven data loading
- [shidemuri/dhinameptor](https://github.com/shidemuri/dhinameptor): 1 stars · CC0-1.0 · last push 2026-06 · Decompilation of DHINAMEPTOR 1.00 by ニシキガツオ
- [siMobin/superMarioRunner](https://github.com/siMobin/superMarioRunner): 1 stars · BSD-3-Clause · last push 2024-06 · A fusion of two gaming classics with Super Mario Runner! This Java-based recreation seamlessly blends the timeless charm of the Chrome Dino game with the vibrant world of Super Mario Bros.
- [SonnyTaylor/hw-mod-manager](https://github.com/SonnyTaylor/hw-mod-manager): 1 stars · last push 2026-09 · Modding framework for Happy Wheels (Steam/Electron) — runtime mod injection, reversible patcher, dev CLI
- [TheBestPlan/killingfloor-bot-client](https://github.com/TheBestPlan/killingfloor-bot-client): 1 stars · GPL-3.0 · last push 2026-09 · L2Walker-style headless client for Killing Floor (Unreal Engine 2.5). Speaks the native UE2 network protocol over UDP — no game launch, no injection: connects as a real client, passes Steam auth and enters the game.
- [TheGh0stShip/BattleTanx](https://github.com/TheGh0stShip/BattleTanx): 1 stars · GPL-3.0 · last push 2026-10 · Decompilation of US BattleTanx .z64 (Required Decomp for BattleTanx Studio & porting of BattleTanx assets into BattleTanx: Global Assault port)
- [Yorushika-Yorushika/yysls-offline](https://github.com/Yorushika-Yorushika/yysls-offline): 1 stars · MIT · last push 2026-10 · Offline-mode research for 《燕云十六声》: protocol documentation and analysis tools (no game assets).
- [AbienteSadness/ue5-binka-to-wav](https://github.com/AbienteSadness/ue5-binka-to-wav): 0 stars · MIT · last push 2026-08 · Convert Unreal Engine 5 BINKA audio assets (FModel .uasset + .ubulk exports) into playable WAV files. Windowed app and CLI.
- [akopetsch/swe1r-assets-unity](https://github.com/akopetsch/swe1r-assets-unity): 0 stars · MIT · last push 2024-11 · A Unity package that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.
- [ancaria-dev/agent](https://github.com/ancaria-dev/agent): 0 stars · MIT · last push 2026-10 · 🪝 The in-game Frida agent for Sacred Gold: hooks, game addresses, and the bundle the launcher downloads
- [andreastroelsen/maaneby](https://github.com/andreastroelsen/maaneby): 0 stars · last push 2026-09 · The 2010 Danish school game Matematik i Måneby+, rebuilt from its Macromedia Director files to run in a browser. Play it in the link below.
- [AnthonyOGorman/ashes-server-lab](https://github.com/AnthonyOGorman/ashes-server-lab): 0 stars · MIT · last push 2026-10 · Experimental open-source C++20 Ashes of Creation private-server / server-emulation lab: local Verra exploration, terrain collision, movement, flight and live browser tools. Very buggy; bring your own client. No combat or quests.
- [ashallynart/how-to-fish-cheats](https://github.com/ashallynart/how-to-fish-cheats): 0 stars · last push 2026-10 · Master fishing games with auto-catch, instant bites, perfect reels, and resource manipulation for offline play.
- [BioTomateDE/UndertaleDemoCode](https://github.com/BioTomateDE/UndertaleDemoCode): 0 stars · last push 2026-06 · Unpacked GML source code for Undertale's Demo.
- [Brickpebewitch/primordial-cs2-dump-toolkit](https://github.com/Brickpebewitch/primordial-cs2-dump-toolkit): 0 stars · MIT · last push 2026-09 · Primordial Dump toolkit for CS2 modders — a no-cost client-side CLI that dumps match entities offline for local research and custom config work.
- [ComptrollerColander/Subnautica2-Trainer-Console-Commands](https://github.com/ComptrollerColander/Subnautica2-Trainer-Console-Commands): 0 stars · MIT · last push 2026-06 · 🐟 Open‑source memory API & developer console enabler for Subnautica 2. IL2CPP dumping, item spawner, speedhack & teleport for single‑player debugging.
- [ctkrug/peel](https://github.com/ctkrug/peel): 0 stars · MIT · last push 2026-07 · A daily browser puzzle: peel a real obfuscated one-liner apart one decode at a time until the plaintext shows. Fewest moves wins.
- [Gaok1/foxhole-rts](https://github.com/Gaok1/foxhole-rts): 0 stars · MIT · last push 2026-10 · Fan-made offline single-player RTS mod for Foxhole (UE4SS/Lua): logistics-first, squads, supply chains, AI enemy. Early prototype.
- [gentritr1/lomn-web](https://github.com/gentritr1/lomn-web): 0 stars · GPL-3.0 · last push 2026-10 · Fan-made web port of The Legend of Mata Nui (2001 PC game): C++17 to WebAssembly + WebGPU. Bring your own game files. Not affiliated with LEGO.
- [gewenwu716/palworld-save-parser](https://github.com/gewenwu716/palworld-save-parser): 0 stars · MIT · last push 2026-07 · Zero-dependency Rust parser for Palworld .sav files. Extracts Pal species, passives, gender, and level to JSON. Compiles to WebAssembly for in-browser parsing — no server uploads.
- [ghettochild2600/OpenArcanum](https://github.com/ghettochild2600/OpenArcanum): 0 stars · MIT · last push 2026-10 · Unity 6 reimplementation and remastering project for Arcanum: Of Steamworks and Magick Obscura.
- [gilas-byte/DRG-Stats-Tracker](https://github.com/gilas-byte/DRG-Stats-Tracker): 0 stars · last push 2026-08 · Reverse-engineers your Deep Rock Galactic save file to track kills per enemy, overclock progress, and stats over time in a local SQLite + Streamlit dashboard. Auto-captures while you play. Rock and Stone! ⛏️
- [Glmour/ue-live-bridge](https://github.com/Glmour/ue-live-bridge): 0 stars · MIT · last push 2026-08 · Drive a running Unreal Engine game from outside via UE4SS, and verify that what you asked for actually happened. Negative-control verification: a check that survives its own poison is a failure, not a pass.
- [Glmour/ue-rpc-channel](https://github.com/Glmour/ue-rpc-channel): 0 stars · MIT · last push 2026-08 · A bidirectional, reliable string channel for any shipped Unreal Engine game - no engine source, no C++, no custom RPCs. Built from two RPCs already on APlayerController.
- [ifBars/ScheduleOneBlueprintImporter](https://github.com/ifBars/ScheduleOneBlueprintImporter): 0 stars · MIT · last push 2026-08 · Dual-runtime Schedule I mod POC for importing public editor blueprints into native properties.
- [IgnacioPardo/cuphead-apple-port-tools](https://github.com/IgnacioPardo/cuphead-apple-port-tools): 0 stars · MIT · last push 2026-10 · Experimental Cuphead recovery tooling and native Apple platform helpers. MIT-licensed original code; bring your own game files.
- [imattas/GSpots](https://github.com/imattas/GSpots): 0 stars · last push 2026-09 · Unreal Engine global offset scanner as a reusable C++ static library
- [incognitofelix/pal-mod-toolkit](https://github.com/incognitofelix/pal-mod-toolkit): 0 stars · MIT · last push 2026-07 · Console-driven UE4SS C++ toolkit of in-game reverse-engineering tools for Palworld modders
- [ioma8/totala-re](https://github.com/ioma8/totala-re): 0 stars · last push 2025-10 · Reverse engineering toolkit for Total Annihilation engine & resources.
- [JakubOdyssey/legacy-gr2-unreal-pipeline](https://github.com/JakubOdyssey/legacy-gr2-unreal-pipeline): 0 stars · MIT · last push 2026-09 · Research-oriented conversion and validation pipeline for legacy Granny/GR2 skeletal assets targeting Unreal Engine.
- [JesperLive/gse-companion-disclosure](https://github.com/JesperLive/gse-companion-disclosure): 0 stars · last push 2026-10 · Reproducible disclosure: the GSE Companion app detects, reports and (server-gated) deletes a competing World of Warcraft addon's data, and the in-game GSE addon now locks its sequences away from other addons. Quoted code, hashes, and reproduction steps. I'm a competitor; verify it yourself.
- [Kunal-CodeLab/PAK_ULTRA_MASTER_PRO](https://github.com/Kunal-CodeLab/PAK_ULTRA_MASTER_PRO): 0 stars · MIT · last push 2026-10 · High-speed, multi-threaded Unreal Engine & Tencent .PAK unpacker, repacker, and patcher with auto stem-hash CRC32 signing, SM4 cipher support, and future-proof game compatibility.
- [kushagra10025/GameLauncher-Core](https://github.com/kushagra10025/GameLauncher-Core): 0 stars · last push 2023-01 · Core Logic - CLI/DLL for Game Launcher
- [laurentvv/universal-asset-ripper](https://github.com/laurentvv/universal-asset-ripper): 0 stars · MIT · last push 2026-10 · High-performance multi-engine game asset extractor, native container parser (Godot, Unreal, Unity, Windows PE), and AI reverse engineering orchestrator with MCP support
- [liolu/blue-dragon-awakened-shadow-decomp](https://github.com/liolu/blue-dragon-awakened-shadow-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Blue Dragon: Awakened Shadow (Nintendo DS, YBUD). No game assets included.
- [liolu/code-lyoko-decomp](https://github.com/liolu/code-lyoko-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Code Lyoko (Nintendo DS, AL5E). No game assets included.
- [liolu/dragon-ball-origins-decomp](https://github.com/liolu/dragon-ball-origins-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Dragon Ball Origins (Nintendo DS, CDZP). No game assets included.
- [liolu/eyeshield-21-decomp](https://github.com/liolu/eyeshield-21-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Eyeshield 21 (Nintendo DS, AE4J). No game assets included.
- [liolu/fairy-tail-kardia-decomp](https://github.com/liolu/fairy-tail-kardia-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Fairy Tail: Kardia (Nintendo DS, TFTJ). No game assets included.
- [liolu/fairy-tail-madoushi-decomp](https://github.com/liolu/fairy-tail-madoushi-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Fairy Tail: Madoushi (Nintendo DS, BH6J). No game assets included.
- [liolu/farm-frenzy-decomp](https://github.com/liolu/farm-frenzy-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Farm Frenzy (Nintendo DS, BFZE). No game assets included.
- [liolu/harvest-moon-ds-decomp](https://github.com/liolu/harvest-moon-ds-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Harvest Moon DS (Nintendo DS, ABCE). No game assets included.
- [liolu/heroes-of-mana-decomp](https://github.com/liolu/heroes-of-mana-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Heroes of Mana (Nintendo DS, AHEP). No game assets included.
- [liolu/livly-garden-decomp](https://github.com/liolu/livly-garden-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Livly Garden (Nintendo DS, BLIJ). No game assets included.
- [liolu/mysims-decomp](https://github.com/liolu/mysims-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of MySims (Nintendo DS, AQIE). No game assets included.
- [liolu/nintendogs-dachshund-decomp](https://github.com/liolu/nintendogs-dachshund-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Nintendogs Dachshund (Nintendo DS, ADGE). No game assets included.
- [liolu/powerpuff-girls-z-decomp](https://github.com/liolu/powerpuff-girls-z-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Matching decompilation of Powerpuff Girls Z (Nintendo DS, YPPJ). No game assets included.
- [lombyte-project/lombyte-project.github.io](https://github.com/lombyte-project/lombyte-project.github.io): 0 stars · MIT · last push 2026-10 · Website of Lombyte, the Ratchet & Clank (2002) decompilation project
- [metadate1/c1-browser-runtime](https://github.com/metadate1/c1-browser-runtime): 0 stars · last push 2026-09 · Unofficial C/WebAssembly browser runtime for Crash Bandicoot (PlayStation); users supply their own game data.
- [metadate1/crust](https://github.com/metadate1/crust): 0 stars · last push 2026-09 · Unofficial Rust/WebAssembly research runtime for Crash Bandicoot (PlayStation); users supply their own game data.
- [Mokocoder/RepSeedDumper](https://github.com/Mokocoder/RepSeedDumper): 0 stars · last push 2026-02 · UE replication layout seed extractor, built on Dumper-7
- [moleworld-dev/mole-data-editor](https://github.com/moleworld-dev/mole-data-editor): 0 stars · last push 2026-07 · A save-file (.dat) editor for the early iPad version of Mole Manor, implemented entirely as a web tool.
- [morosanu1st/codementor-mobile-game-asset-inspection-demo](https://github.com/morosanu1st/codementor-mobile-game-asset-inspection-demo): 0 stars · MIT · last push 2026-10 · Learning demo: how mobile games fetch remote assets from CDNs and how to inspect them ethically (URL extraction, magic-byte ID, mitmproxy logger, Unity Addressables catalog parser)
- [Nbv000/il2cpp-instrumentation-study](https://github.com/Nbv000/il2cpp-instrumentation-study): 0 stars · MIT · last push 2026-07 · Runtime instrumentation bridge for IL2CPP-hosted processes (Unity Linux builds). Signature-based method resolution, lazy class init recovery, LD_PRELOAD bootstrap.
- [Nokama0/dukenukem-forever-menu](https://github.com/Nokama0/dukenukem-forever-menu): 0 stars · Unlicense · last push 2026-10 · Mod menu for Duke Nukem Forever (Steam build 244 and The Doctor Who Cloned Me DLC): ESP, aimbot, free camera, progress tracking and more.
- [NotFabii/astroneer-save-editor](https://github.com/NotFabii/astroneer-save-editor): 0 stars · last push 2026-08 · Save editor and format library for Astroneer. Byte exact round trip, tkinter GUI, CLI, and a documented save format spec.
- [nullptr-solutions/UEDumperCS](https://github.com/nullptr-solutions/UEDumperCS): 0 stars · MIT · last push 2022-03 · No description supplied by the upstream repository.
- [okuranattou/torneko1-remaster-diagonal-fix](https://github.com/okuranattou/torneko1-remaster-diagonal-fix): 0 stars · MIT · last push 2026-09 · A patcher that removes input lag from diagonal movement (R-button direction lock) in Torneko no Daibouken: Chotto Suteki na Remaster (Steam version).
- [omka-1337/FFA](https://github.com/omka-1337/FFA): 0 stars · MIT · last push 2026-10 · Far Far Away - a tools and engine for work with Unreal Engine 2 games.
- [operationostrich/DeTAOOT](https://github.com/operationostrich/DeTAOOT): 0 stars · last push 2026-10 · A decompilation of Titanic: Adventure Out Of Time (1996)
- [Ratmirage/RVA2FRIDA](https://github.com/Ratmirage/RVA2FRIDA): 0 stars · MIT · last push 2025-06 · Small JavaScript generator for use with Frida
- [RectangleEquals/UnityLudometryMCP](https://github.com/RectangleEquals/UnityLudometryMCP): 0 stars · MIT · last push 2026-10 · Local MCP server for understanding Unity games and building mods
- [RectangleEquals/UnityRuntimeAnalysisAgent](https://github.com/RectangleEquals/UnityRuntimeAnalysisAgent): 0 stars · MIT · last push 2026-10 · In-game BepInEx plugin that lets local tools inspect, instrument and (with your permission) modify running Unity games. The runtime half of UnityLudometryMCP.
- [reveler-hub/ScritchyMod](https://github.com/reveler-hub/ScritchyMod): 0 stars · MIT · last push 2026-09 · Fan-made outcome reader + MelonLoader mods for Scritchy Scratchy
- [scarlett1000/steam-stubbed](https://github.com/scarlett1000/steam-stubbed): 0 stars · last push 2026-10 · Patch SteamStub protection on the fly with a simple DLL, supporting games where other tools like Steamless fail to run properly.
- [sebh974/mordhau-disable-idle-kick](https://github.com/sebh974/mordhau-disable-idle-kick): 0 stars · last push 2026-07 · One-byte patch to disable the Mordhau dedicated-server idle/AFK kick (reason: Inactif). For private/LAN servers.
- [senyaak/pigs-of-worldwar](https://github.com/senyaak/pigs-of-worldwar): 0 stars · last push 2026-09 · Fan remake of Gremlin's Hogs of War (2000) in Electron + Three.js. Reads assets from a legally installed copy; none are redistributed.
- [siddqamar/2048-chrome-ext-rebuilt](https://github.com/siddqamar/2048-chrome-ext-rebuilt): 0 stars · MIT · last push 2026-02 · I reverse-engineered and rebuilt a 400k+ user Chrome extension using YOLO mode with Gemini 3
- [Sojews/fossil-fighters-decomp](https://github.com/Sojews/fossil-fighters-decomp): 0 stars · CC0-1.0 · last push 2026-10 · Work-in-progress matching decompilation of Fossil Fighters (Nintendo DS). Bring your own ROM; no game assets included.
- [sp00nznet/gmrecomp](https://github.com/sp00nznet/gmrecomp): 0 stars · MIT · last push 2026-10 · Static recompiler for GameMaker Studio 1.4 games: data.win bytecode to native C, with an ImGui dev/cheat menu
- [sp00nznet/ut99-recomp](https://github.com/sp00nznet/ut99-recomp): 0 stars · last push 2026-10 · Static recompilation of Unreal Tournament (Epic, 1999; Steam v436) to native C, headed for a modern makeover: its own presenter, widescreen, a modern render device. Built on pcrecomp.
- [SteepMans/tanki-flashback](https://github.com/SteepMans/tanki-flashback): 0 stars · last push 2026-10 · Fan, noncommercial server and browser client for an old Flash tank game. TypeScript server, browser client on a patched Ruffle. No game resources or game client included.
- [sys-MWell/lego-dimensions-nfc-writer-console](https://github.com/sys-MWell/lego-dimensions-nfc-writer-console): 0 stars · last push 2026-03 · A Node.js project for generating and writing Lego Dimensions Toy Tag data onto blank NFC213 tags. A console application that allows you to recreate character and vehicle tags for use with the Lego Dimensions game.
- [tehDroidX/forsaken-studio](https://github.com/tehDroidX/forsaken-studio): 0 stars · last push 2026-07 · Forsaken Studio - a modding studio and level editor for Forsaken (1998) and the ProjectX engine
- [TheBestPlan/killingfloor-map-importer](https://github.com/TheBestPlan/killingfloor-map-importer): 0 stars · GPL-3.0 · last push 2026-10 · Converts maps from other games into Killing Floor 1 levels (.rom, Unreal Engine 2.5).
- [TheBestPlan/killingfloor-map-viewer](https://github.com/TheBestPlan/killingfloor-map-viewer): 0 stars · GPL-3.0 · last push 2026-09 · Desktop and browser viewer for Killing Floor game maps (.rom, Unreal Engine 2.5). Draws the world BSP, static meshes, terrain and skybox with textures, and flies around — no KFEd needed.
- [vekolyram/ue5-minhook-example](https://github.com/vekolyram/ue5-minhook-example): 0 stars · last push 2026-10 · UE5 MinHook inline hook example: AOB signature scan + detour for UObject::StaticConstructObject_Internal, with the failure modes found against a real UE 5.6 target
- [vs-sr-dev/pc-celltosingularity-doc](https://github.com/vs-sr-dev/pc-celltosingularity-doc): 0 stars · last push 2026-09 · Cell to Singularity (Computer Lunch, Unity 6, Steam): a mobile idle game's PC build - 10,249 terms x 19 languages in one object, three MS-NRBF saves, 1,157 Crunch heads, 45 atlases, a phone's SDK stack on Windows - measured from the bytes, structure not recipes.
- [vs-sr-dev/pc-harrypotter1-doc](https://github.com/vs-sr-dev/pc-harrypotter1-doc): 0 stars · last push 2026-08 · Harry Potter and the Philosopher's Stone (PC, Electronic Arts, 2001) measured from the retail disc: ISO 9660 layout, a table hidden in the volume descriptor, the read window that hides the border of a 9,280-sector unreadable region, 249 Unreal Engine 1 packages, and 31 levels in one line.
- [vs-sr-dev/pc-iamsetsuna-doc](https://github.com/vs-sr-dev/pc-iamsetsuna-doc): 0 stars · last push 2026-09 · One object: the Steam install of I am Setsuna (Unity 5.2, never run). 970 files, 1,471,268,535 bytes, 97.85 % somebody else's container. Six readers close all of it on the vendors' own integers -- 35 v15 SerializedFiles at residue 0, 145 UnityWeb bundles, 279 @UTF tables, CRC-16 on 381,077 audio frames, 392 Lua chunks consumed exactly.
- [vs-sr-dev/pc-teslaeffect-doc](https://github.com/vs-sr-dev/pc-teslaeffect-doc): 0 stars · last push 2026-08 · Byte-level study of Tesla Effect (PC/Windows, 2014): 17,519,466,565 bytes in which 82.93 % is filmed video and the studio's own code is 0.0090 %. 1,035 Bink 2 headers censused, 20,014.286 s of running time, a script in five Excel workbooks, and a name-closure test that fails both ways.
- [vs-sr-dev/pc-thewardrobe-doc](https://github.com/vs-sr-dev/pc-thewardrobe-doc): 0 stars · last push 2026-09 · The Wardrobe (CINIC Games, Unity 6, Steam): 1,207 clear XML in six languages keyed by Italian, 17,368 sprites at format 22, 482 FMOD Studio banks, 31 silent films - measured from the bytes, nothing published.
- [vulnix0x4/breakpoint](https://github.com/vulnix0x4/breakpoint): 0 stars · MIT · last push 2026-09 · Learn game hacking by doing it. A 3D game you reverse engineer in your browser: memory scanning, watchpoints, patching, C++ tools.
- [xipspace/save-app](https://github.com/xipspace/save-app): 0 stars · last push 2025-12 · a toolbox for snapshot game progress made in flutter
- [Zippingrocks/Gears-of-War-5-2019-Extraction-database](https://github.com/Zippingrocks/Gears-of-War-5-2019-Extraction-database): 0 stars · MIT · last push 2026-10 · Evidence-driven Gears 5 B2 extraction research and Blender map reconstruction tooling.
- [Zippingrocks/Gears-of-War-Reloaded-2014-Extraction-database](https://github.com/Zippingrocks/Gears-of-War-Reloaded-2014-Extraction-database): 0 stars · MIT · last push 2026-10 · Evidence-driven Gears of War: Reloaded package research and Blender map reconstruction tooling.
