# Chariot: Age of Empires engine reimplementation

> Chariot is an open-source effort to reimplement the engine of the original Age of Empires (1997). It aims to support ports and enhancements; the README describes it as a work in progress with asset-loading demonstrations, not a playable game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/ChariotEngine/Chariot>
- Primary source: <https://github.com/ChariotEngine/Chariot/blob/26b98d09d9a4d139bd4636fec0a9f30dc85db1d0/README.md>
- Catalog page: <https://awesomerea.org/resources/chariot/>
- Record JSON: <https://awesomerea.org/resources/chariot/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/chariot/index.md)

## Requirements & limits

- Building requires Rust, a supported C/C++ compiler, and SDL2.
- Running requires an original Age of Empires CD for game data.
- The README reports that the project was not yet playable as of 2016-07-08.
- The README declares an MIT license.

## Primary sources

1. <https://github.com/ChariotEngine/Chariot/blob/26b98d09d9a4d139bd4636fec0a9f30dc85db1d0/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
