{
  "added_at": "2026-10-20",
  "additional_evidence_urls": [
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/Cargo.toml",
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/crates/game/Cargo.toml",
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/crates/game/src/main.rs",
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/crates/game/src/netplay/mod.rs",
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/crates/multiplayer/README.md",
    "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/crates/multiplayer/tests/relay_roundtrip.rs"
  ],
  "category": "reconstruction-cases",
  "description_en": "A Rust/Bevy reconstruction of Call of Duty 4 multiplayer systems, using assets from a local game installation. Source covers menus, local bots, movement and combat, and connects custom relay-based netplay to the game.",
  "description_zh": "以 Rust/Bevy 重建《使命召唤4》的多人游戏系统，使用本地游戏安装中的素材。源码包含菜单、本地机器人、移动和战斗，并将自定义中继联机实现接入游戏。",
  "entry_url": "https://awesomerea.org/resources/cod4-rewrite-reconstruction-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/cod4-rewrite-reconstruction-case/",
  "evidence_url": "https://github.com/Nilbong/COD4-Rewrite/blob/bd03eb07f2b2ec84dd33946bfc2b8163fc49c480/README.md",
  "group": "cases",
  "id": "cod4-rewrite-reconstruction-case",
  "json_url": "https://awesomerea.org/resources/cod4-rewrite-reconstruction-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/cod4-rewrite-reconstruction-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/cod4-rewrite-reconstruction-case/index.md",
  "name": "CoD4 Rewrite: Rust/Bevy reconstruction",
  "name_zh": "CoD4 Rewrite：Rust/Bevy 游戏重建",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Requires Windows, a Vulkan-capable GPU and an owned CoD4 patch 1.7 installation. Optional Black Ops, Modern Warfare 2 and World at War content requires their separate installations; game assets are not supplied.",
    "Current source connects the multiplayer dependency and NetplayPlugin despite README statements that networking is pending.",
    "Rendering and gameplay include deliberate extensions.",
    "Cargo declares MIT OR Apache-2.0, inherited by the game and multiplayer crates. No standalone license text was found in the reviewed tree."
  ],
  "requirements_zh": [
    "需要 Windows、支持 Vulkan 的显卡及自有 CoD4 1.7 安装。可选的《黑色行动》《现代战争2》《战争世界》内容需要对应的独立安装；项目不提供游戏素材。",
    "当前源码已接入多人依赖及 NetplayPlugin，尽管 README 仍将联网列为待完成。",
    "渲染和玩法含有刻意扩展。",
    "Cargo 声明 MIT OR Apache-2.0，游戏与多人模块继承该声明。所审阅文件树中未找到独立的许可证文本。"
  ],
  "targets": [
    "binary",
    "game"
  ],
  "url": "https://github.com/Nilbong/COD4-Rewrite",
  "verification": "source-reviewed",
  "verified_at": "2026-10-19"
}
