{
  "added_at": "2026-10-19",
  "additional_evidence_urls": [
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/THIRD_PARTY.md",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/LICENSE",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/patches/README.md",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/docs/final-state.md",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/config/CaseZero.toml",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/runtime/CMakeLists.txt",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/.github/workflows/build.yml",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/tools/gen_kbm_icons.py",
    "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/actions/runs/38534235503"
  ],
  "category": "reconstruction-cases",
  "description_en": "Builds a native Windows, Linux, Steam Deck and Apple Silicon port of the XBLA game Dead Rising 2: Case Zero by statically recompiling its Xbox 360 code with patched XenonRecomp and translating its shaders with patched XenosRecomp. A purpose-built runtime supplies a Vulkan renderer, XMA audio, keyboard/mouse input and online co-op through the author’s XenonLive service. Completion and platform results are project-reported.",
  "description_zh": "使用打过补丁的 XenonRecomp 静态重编译 Xbox 360 代码，并用打过补丁的 XenosRecomp 转换着色器，为 XBLA 游戏 Dead Rising 2: Case Zero 构建可在 Windows、Linux、Steam Deck 和 Apple Silicon Mac 上运行的原生移植。专门编写的运行时提供 Vulkan 渲染器、XMA 音频、键鼠输入，以及通过作者的 XenonLive 服务实现的在线合作。通关情况与各平台结果均为项目报告。",
  "entry_url": "https://awesomerea.org/resources/dead-rising-2-case-zero-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/dead-rising-2-case-zero-recomp-case/",
  "evidence_url": "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp/blob/a1feb9dd7a61e23b4bcbb1afab8edf3439ee86ac/README.md",
  "group": "cases",
  "id": "dead-rising-2-case-zero-recomp-case",
  "json_url": "https://awesomerea.org/resources/dead-rising-2-case-zero-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/dead-rising-2-case-zero-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/dead-rising-2-case-zero-recomp-case/index.md",
  "name": "Dead Rising 2: Case Zero — an Xbox 360 XBLA static recompilation port",
  "name_zh": "Dead Rising 2: Case Zero：Xbox 360 XBLA 游戏的静态重编译移植",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "scope",
    "testing",
    "license"
  ],
  "requirements": [
    "Requires the user’s own XBLA package for title 58410A8D (about 825 MB, no file extension) in assets/package; the first run unpacks it and prepares the 1,367 shaders and the menu and prompt assets locally. No game data is committed or shipped: assets/ and the ppc/ C++ generated from the retail executable are gitignored, and the committed key-cap prompt chips are the project’s own art.",
    "Releases need a Vulkan 1.3 GPU with Windows 10+ x86-64, Linux x86-64 with glibc 2.35+, the Steam Deck archive, or macOS 13+ on Apple Silicon; Intel Macs are unsupported, and about 2 GB is needed after unpacking. Source builds need hedge-dev XenonRecomp and XenosRecomp at the base commits in patches/README.md with the 14 and 23 exported patches, a sibling XenonLive checkout at configure time, CMake and Ninja; ppc/ must first be regenerated from config/CaseZero.toml.",
    "The README declares the project finished at v1.1.3 (October 2026) and completable solo and in two-player online co-op on Windows and Linux, with a raised level cap, 60 fps, a restored PC options screen and ultrawide support. The Steam Deck and macOS builds are the least tested; the macOS build can freeze after about 15 idle minutes, and streaming pop-in and sign holes remain open. The maintainer has stopped work, so issues may go unanswered.",
    "CI builds the host runtime on Linux and Windows and smoke-tests it against a stub image; that run succeeded for the reviewed commit. Playthroughs are maintainer reports. The patch notes say both exported patch sets reproduce the recompiler checkouts used for v1.1.3.",
    "Project code is under PolyForm Noncommercial 1.0.0, which permits noncommercial use, modification and forks but not sale; XenonRecomp and XenosRecomp are MIT, and Capcom retains the game’s rights. THIRD_PARTY.md says UnleashedRecomp served only as a structural reference, with no GPL code copied. The development journal is committed as CLAUDE.md."
  ],
  "requirements_zh": [
    "需使用者自有的游戏 58410A8D 的 XBLA 游戏包（约 825 MB，无扩展名），放入 assets/package；首次运行会在本地解包，并准备 1,367 个着色器及菜单与按键提示素材。仓库与发布包均不含游戏数据：assets/ 和由零售版可执行文件生成的 ppc/ C++ 代码都被 git 忽略，仓库中的键帽提示贴图是项目自绘的美术。",
    "运行发布版需支持 Vulkan 1.3 的显卡，以及 Windows 10+ x86-64、glibc 2.35+ 的 Linux x86-64、Steam Deck 专用包或 Apple Silicon 上的 macOS 13+；不支持 Intel Mac，解包后约需 2 GB 空间。从源码构建需按 patches/README.md 所列基准提交取得 hedge-dev 的 XenonRecomp 与 XenosRecomp，并应用导出的 14 个和 23 个补丁；配置时还需同级目录下的 XenonLive 检出，以及 CMake 和 Ninja；ppc/ 须先依据 config/CaseZero.toml 重新生成。",
    "README 宣布项目已于 v1.1.3（2026 年 10 月）完结，在 Windows 和 Linux 上可单人及双人在线合作通关，并提高了等级上限，支持 60 fps、恢复的 PC 选项界面和超宽屏。Steam Deck 与 macOS 版本测试最少；macOS 版闲置约 15 分钟后可能卡死，流式加载时的物件闪现和招牌破洞问题仍未解决。维护者已停止开发，问题可能无人回复。",
    "CI 在 Linux 和 Windows 上构建宿主运行时，并以占位映像做冒烟测试；所审提交的运行已成功。通关结果来自维护者报告。补丁说明称两套导出补丁可重现 v1.1.3 所用的重编译器检出。",
    "项目代码采用 PolyForm Noncommercial 1.0.0，允许非商业使用、修改和分叉，但不允许出售；XenonRecomp 与 XenosRecomp 为 MIT 许可，游戏权利归 Capcom。THIRD_PARTY.md 称 UnleashedRecomp 仅作结构参考，未复制任何 GPL 代码。开发日志以 CLAUDE.md 提交。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp",
  "verification": "source-reviewed",
  "verified_at": "2026-10-18"
}
