# Metroid Dread: a hand decompilation in progress

> DreadComp is an in-progress hand decompilation of Metroid Dread that recreates game source code in C++. The repository includes initial source files, build tooling and symbol data; building requires assets and the version 2.1.0 executable from the user's own game copy.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/tsuyoi-w/DreadComp>
- Primary source: <https://github.com/tsuyoi-w/DreadComp/blob/9e27711d32434bc5c479ba957b97ababc4b84857/README.md>
- Catalog page: <https://awesomerea.org/resources/dreadcomp-case/>
- Record JSON: <https://awesomerea.org/resources/dreadcomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dreadcomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned copy of Metroid Dread and its original 2.1.0 main NSO executable are required.
- **Prerequisites:** Windows users are directed to use WSL; installation lists Python, Ninja, CMake, ccache, xdelta3, Clang and a Rust toolchain.
- **Limits:** The decompilation is a work in progress.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/tsuyoi-w/DreadComp/blob/9e27711d32434bc5c479ba957b97ababc4b84857/README.md>
2. <https://github.com/tsuyoi-w/DreadComp/blob/9e27711d32434bc5c479ba957b97ababc4b84857/docs/Install.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
