# DualRip

> DualRip extracts Nintendo DS sound effects and music from SDAT archives and Nintendo 3DS audio from CSAR archives, including ROM inputs. It parses sequence, wave and stream formats, emulates the consoles' sound drivers for rendering and exports WAV files with loop points through CLI and GUI frontends.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/TetraSsky/DualRip>
- Primary source: <https://github.com/TetraSsky/DualRip/blob/f69e23c63a7d0985a474d0cbaeb2b364174748ac/README.md>
- Catalog page: <https://awesomerea.org/resources/dualrip/>
- Record JSON: <https://awesomerea.org/resources/dualrip/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dualrip/index.md)

## Requirements & limits

- **Prerequisites:** Python 3.10+ with NumPy, ndspy and pyctr is required; the GUI additionally uses PySide6 and sounddevice.
- **Prerequisites:** Encrypted 3DS ROMs require the user's boot9.bin dump; no game data is included.
- **License:** MIT License.

## Primary sources

1. <https://github.com/TetraSsky/DualRip/blob/f69e23c63a7d0985a474d0cbaeb2b364174748ac/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
