{
  "added_at": "2026-10-17",
  "additional_evidence_urls": [
    "https://github.com/jkdansereau/goldeneye-pc-port/blob/fda76b69837e6c5aae436e0d3e798989e49b06d2/NOTICE",
    "https://github.com/jkdansereau/goldeneye-pc-port/blob/fda76b69837e6c5aae436e0d3e798989e49b06d2/LICENSE",
    "https://github.com/jkdansereau/goldeneye-pc-port/blob/fda76b69837e6c5aae436e0d3e798989e49b06d2/docs/ROADMAP.md"
  ],
  "category": "reconstruction-cases",
  "description_en": "Builds a native PC port on the existing GoldenEye 007 decompilation, with a host platform layer and assets extracted from the user’s ROM. The project documents agent collaboration, rendering comparisons, playtest scope and unresolved platform support.",
  "description_zh": "在已有 GoldenEye 007 反编译成果之上构建原生 PC 移植，提供宿主平台适配层，并从用户自己的 ROM 提取资产。项目记录智能体协作、渲染对比、试玩范围和尚未解决的平台支持。",
  "entry_url": "https://awesomerea.org/resources/goldeneye-pc-port-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/goldeneye-pc-port-case/",
  "evidence_url": "https://github.com/jkdansereau/goldeneye-pc-port/blob/fda76b69837e6c5aae436e0d3e798989e49b06d2/README.md",
  "group": "cases",
  "id": "goldeneye-pc-port-case",
  "json_url": "https://awesomerea.org/resources/goldeneye-pc-port-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/goldeneye-pc-port-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/goldeneye-pc-port-case/index.md",
  "name": "GoldenEye 007: an agent-assisted native port from a decompilation",
  "name_zh": "GoldenEye 007：基于反编译成果的智能体辅助原生移植",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "prerequisites",
    "testing",
    "license"
  ],
  "requirements": [
    "The reviewed v0.5.0 documentation supports Windows 10/11 x64 and x86-64 Linux/Steam Deck with glibc 2.31+; both need OpenGL 3.0 drivers. macOS and ARM builds remain planned, despite the broader repository About description.",
    "Release packages require the user’s US NTSC-U ROM; PAL and Japanese releases are not yet supported. This is a native port from decompiled source, not static binary recompilation.",
    "Source builds need CMake 3.16+, C/C++, SDL2, zlib, OpenGL, Python 3 and the documented asset-extraction tools.",
    "v0.5.0 playtests were campaign spot-checks and multiplayer sessions; the full Agent-difficulty campaign was last reported end-to-end at v0.4.0.",
    "MIT covers original port/build/tooling/docs work only. NOTICE states inherited n64decomp/007 material has no explicit upstream license, and vendored components have separate terms; the MIT file is not a blanket grant over all contents."
  ],
  "requirements_zh": [
    "所审阅 v0.5.0 文档支持 Windows 10/11 x64，以及带 glibc 2.31+ 的 x86-64 Linux/Steam Deck；两者都需要 OpenGL 3.0 驱动。macOS 与 ARM 构建仍在计划中，不能照搬仓库简介中更宽泛的平台表述。",
    "发布包需要用户自己的美版 NTSC-U ROM；尚不支持欧版和日版。这是基于反编译源码的原生移植，不是静态二进制重编译。",
    "源码构建需要 CMake 3.16+、C/C++、SDL2、zlib、OpenGL、Python 3 及文档所列资产提取工具。",
    "v0.5.0 试玩为战役抽查和多人会话；完整 Agent 难度战役最后一次报告的全流程测试是 v0.4.0。",
    "MIT 仅覆盖作者原创的移植层、构建、工具和文档。NOTICE 说明继承的 n64decomp/007 材料没有明确上游许可证，内置第三方组件也有各自条款；MIT 文件不是全部内容的统一授权。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/jkdansereau/goldeneye-pc-port",
  "verification": "source-reviewed",
  "verified_at": "2026-10-17"
}
