{
  "added_at": "2026-11-06",
  "additional_evidence_urls": [
    "https://github.com/XProger/OpenLara/blob/3b268ca4bf986c380f44a26ffd9218bf6d376249/src/format.h"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Open-source engine for classic Tomb Raider, with a WebGL build and a standalone release. Its format code defines object types for Tomb Raider 1 through 4.",
  "description_zh": "经典《古墓丽影》的开源引擎，提供 WebGL 版本和独立版本。其格式代码定义了《古墓丽影》1 至 4 代的对象类型。",
  "entry_url": "https://awesomerea.org/resources/openlara/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/openlara/",
  "evidence_url": "https://github.com/XProger/OpenLara/blob/3b268ca4bf986c380f44a26ffd9218bf6d376249/README.md",
  "group": "cases",
  "id": "openlara",
  "json_url": "https://awesomerea.org/resources/openlara/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/openlara/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/openlara/index.md",
  "name": "OpenLara: Tomb Raider engine reimplementation",
  "name_zh": "OpenLara《古墓丽影》开源引擎",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "The repository declares the BSD-2-Clause license."
  ],
  "requirements_zh": [
    "仓库声明采用 BSD-2-Clause 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/XProger/OpenLara",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
