{
  "added_at": "2026-10-17",
  "additional_evidence_urls": [
    "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/CMakeLists.txt",
    "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/LICENSE",
    "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/docs/source/manuals/installation/install-game-files.rst",
    "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/scripts/data/morrowind_tests/README.md",
    "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/CI/run_integration_tests.sh"
  ],
  "category": "reconstruction-cases",
  "description_en": "Provides an independent engine for playing Morrowind and an alternative editor, OpenMW-CS. It loads original game content through its own runtime and documents script and mod compatibility differences; it is an engine replacement rather than a recovered Bethesda source tree.",
  "description_zh": "提供用于运行 Morrowind 的独立引擎和替代编辑器 OpenMW-CS，通过自己的运行时加载原游戏内容，并记录脚本及模组兼容性差异。这是引擎替代实现，而非恢复出的 Bethesda 源码树。",
  "entry_url": "https://awesomerea.org/resources/openmw-engine-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/openmw-engine-case/",
  "evidence_url": "https://github.com/OpenMW/openmw/blob/5fdc0f1c4d1d07575f9b360b8cf1d6562232bf8e/README.md",
  "group": "cases",
  "id": "openmw-engine-case",
  "json_url": "https://awesomerea.org/resources/openmw-engine-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/openmw-engine-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/openmw-engine-case/index.md",
  "name": "OpenMW: replacing Morrowind’s engine while reusing original content",
  "name_zh": "OpenMW：复用原内容并替代 Morrowind 引擎",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "scope",
    "prerequisites",
    "testing",
    "license"
  ],
  "requirements": [
    "Playing Morrowind requires the user’s original game data, including Morrowind.esm and the installation settings. Tribunal and Bloodmoon are optional expansions; the installation guide recommends both for best results. OpenMW-CS can also support separately authored projects.",
    "The pinned README and build files identify version 0.52.0; this is a source-snapshot identifier. The README lists Windows 10+, macOS 14.8+ and Linux, with no 32-bit support.",
    "The source configuration uses CMake 3.16+, C++20, SDL2 2.26+, OpenSceneGraph 3.6.5+, Boost 1.70+ and OpenAL; launcher/editor/wizard builds use Qt6. Additional dependencies depend on enabled components.",
    "The project reports the main quests as completable, but warns about side quests and mods that depend on original-engine quirks. Example Suite integration tests and the separate Morrowind-content test setup cover selected behavior.",
    "The official GitHub mirror points to the main GitLab project. GPLv3 covers project code, with separate font/dependency terms and original-game data rights."
  ],
  "requirements_zh": [
    "运行 Morrowind 需要用户自备原游戏数据，包括 Morrowind.esm 和安装设置。Tribunal 与 Bloodmoon 是可选扩展；安装指南建议同时安装以取得最佳效果。OpenMW-CS 也可支持另行创作的项目。",
    "固定版本 README 和构建文件标明 0.52.0；这是源码快照标识。README 列出 Windows 10+、macOS 14.8+ 和 Linux，并说明不支持 32 位平台。",
    "源码配置使用 CMake 3.16+、C++20、SDL2 2.26+、OpenSceneGraph 3.6.5+、Boost 1.70+ 和 OpenAL；启动器、编辑器及向导构建使用 Qt6。其他依赖随启用组件而异。",
    "项目报告主线任务可完成，但提醒支线和依赖原引擎特殊行为的模组仍有问题。Example Suite 集成测试及独立的 Morrowind 内容测试配置只覆盖特定行为。",
    "官方 GitHub 镜像指向主 GitLab 项目。项目代码采用 GPLv3，字体、依赖和原游戏数据各有条款。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/OpenMW/openmw",
  "verification": "source-reviewed",
  "verified_at": "2026-10-17"
}
