# OpenTomb: Tomb Raider engine reimplementation

> OpenTomb is an open-source reimplementation of the classic Tomb Raider engine for playing levels from Tomb Raider 1–5 and custom TRLE levels. It is no longer maintained.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/opentomb/OpenTomb>
- Primary source: <https://github.com/opentomb/OpenTomb/blob/ae7e07af766a48c7e5b5f2d6e14a5fa64e37e20c/README.md>
- Catalog page: <https://awesomerea.org/resources/opentomb/>
- Record JSON: <https://awesomerea.org/resources/opentomb/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/opentomb/index.md)

## Requirements & limits

- Playing original game levels requires assets from the corresponding games.
- Building from source requires C++11 and the development dependencies listed in the README.
- CD audio is supported only in OGG format.
- License: LGPL-3.0.

## Primary sources

1. <https://github.com/opentomb/OpenTomb/blob/ae7e07af766a48c7e5b5f2d6e14a5fa64e37e20c/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
