{
  "added_at": "2026-10-17",
  "additional_evidence_urls": [
    "https://github.com/hedge-dev/UnleashedRecomp/blob/cf829a9eca8fb680fba4b0409ddeb6ca92f22e3c/docs/BUILDING.md",
    "https://github.com/hedge-dev/UnleashedRecomp/blob/cf829a9eca8fb680fba4b0409ddeb6ca92f22e3c/CMakeLists.txt",
    "https://github.com/hedge-dev/UnleashedRecomp/blob/cf829a9eca8fb680fba4b0409ddeb6ca92f22e3c/COPYING"
  ],
  "category": "reconstruction-cases",
  "description_en": "Builds an unofficial Sonic Unleashed PC port by statically recompiling Xbox 360 PowerPC code with XenonRecomp and Xenos shaders with XenosRecomp. The port adds modern display and modding options while documenting original-engine limits and remaining compatibility issues.",
  "description_zh": "使用 XenonRecomp 静态重编译 Xbox 360 PowerPC 代码，并用 XenosRecomp 转换 Xenos 着色器，构建非官方 Sonic Unleashed PC 移植。项目增加现代显示与模组选项，同时记录原引擎限制和仍存在的兼容性问题。",
  "entry_url": "https://awesomerea.org/resources/unleashed-recompiled-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/unleashed-recompiled-case/",
  "evidence_url": "https://github.com/hedge-dev/UnleashedRecomp/blob/cf829a9eca8fb680fba4b0409ddeb6ca92f22e3c/README.md",
  "group": "cases",
  "id": "unleashed-recompiled-case",
  "json_url": "https://awesomerea.org/resources/unleashed-recompiled-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/unleashed-recompiled-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/unleashed-recompiled-case/index.md",
  "name": "Unleashed Recompiled: translating Xbox 360 game code and shaders",
  "name_zh": "Unleashed Recompiled：转换 Xbox 360 游戏代码与着色器",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Requires the user’s US or EU Xbox 360 game files and the title update; the Japanese release and PS3 files are unsupported by the reviewed installation guide. DLC is optional, and the project does not provide game assets.",
    "The README’s Windows/Linux baseline includes an AVX-capable CPU, 8 GB RAM and Direct3D 12.0 with Shader Model 6 or Vulkan 1.2 graphics. It lists Windows 10 version 1909 and a modern Linux distribution such as Ubuntu 22.04.",
    "Source builds require submodules, CMake 3.20+, C++20 tooling, vcpkg with VCPKG_ROOT configured, and matching executable/update/shader inputs. At the same revision, BUILDING.md documents Xcode 16.3+ and macOS presets while the README says macOS is not on the roadmap.",
    "High-frame-rate gameplay glitches, loading stutters and ultrawide cutscene issues remain documented. Mods replacing the original executable or shaders are unsupported.",
    "GPLv3 project license, with separate original-game and dependency terms. This is static recompilation."
  ],
  "requirements_zh": [
    "需要用户自备美版或欧版 Xbox 360 游戏文件及更新；所审阅安装指南不支持日版或 PS3 文件。DLC 为可选内容，项目不提供游戏素材。",
    "README 的 Windows/Linux 基线包括支持 AVX 的 CPU、8 GB 内存，以及支持带 Shader Model 6 的 Direct3D 12.0 或 Vulkan 1.2 的显卡；列出的系统为 Windows 10 版本 1909 和 Ubuntu 22.04 等现代 Linux 发行版。",
    "源码构建需要子模块、CMake 3.20+、C++20 工具链、配置 VCPKG_ROOT 的 vcpkg，以及相互匹配的可执行文件、更新和着色器输入。同一修订的 BUILDING.md 记录了 Xcode 16.3+ 和 macOS 预设，而 README 称 macOS 不在计划中。",
    "文档仍记录高帧率玩法异常、加载停顿和超宽屏过场问题；不支持替换原可执行文件或着色器的模组。",
    "项目采用 GPLv3，原游戏及依赖另有条款。这是静态重编译。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/hedge-dev/UnleashedRecomp",
  "verification": "source-reviewed",
  "verified_at": "2026-10-17"
}
