Case study
retruxx: reverse-engineered Hard Truck Apocalypse
retruxx is a reverse-engineered Hard Truck Apocalypse project that builds the game executable and separate renderer, input, and sound DLLs. Its 32-bit build matches the original game's memory layouts.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
Requirements & limits
- Building requires Windows, Visual Studio C++ build tools, CMake, Git, the DirectX SDK (June 2010), and the FMOD Core SDK.
- Running the game requires an installed copy of Ex Machina / Hard Truck Apocalypse for its game data.
- The executable and driver DLLs must have compatible bitness.
- The repository has no license file.
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mindflower/retruxx · Revision e94ac26
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