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Tool

vgmstream

Library and tools that decode streamed, prerecorded video game audio in hundreds of formats and codecs, from common game engine files to single-game codecs, including looped music, subsongs, companion files, custom containers and encryption keys. TXTH text descriptors add support for further formats, including raw audio, and TXTP files set per-file options such as forced looping or merging files. It ships as the vgmstream-cli decoder, which converts supported files to WAV, the vgmstream123 player and plugins for Winamp, foobar2000, XMPlay and Audacious, and an online web player is available at vgmstream.org.

Targets
Game
Category
Game analysis tools
Relationship
Foundation tool
Sources reviewed

Requirements & limits

  • Prerequisites: Numbered releases are on GitHub and nightly builds on vgmstream.org; release at review: r2168, published 2026-10-25, and the reviewed master commit dates from 2026-11-05. Users supply the game audio files; doc/FORMATS.md lists the supported formats.
  • License: An ISC-style permissive license in COPYING, with portions under their own copyright notices.

About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · vgmstream/vgmstream · Revision 6802153
  2. doc/FORMATS.md GitHub · vgmstream/vgmstream · Revision 6802153
  3. doc/TXTH.md GitHub · vgmstream/vgmstream · Revision 6802153
  4. COPYING GitHub · vgmstream/vgmstream · Revision 6802153
  5. https://github.com/vgmstream/vgmstream/releases/tag/r2168

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